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Military Yardwork Cheyenne ?

Unread postPosted: Mon Mar 28, 2016 4:19 pm
by Railroy19
I would like to know where this scenario would be located under, and what route it's on.
Because it has a RWP file not sure where it would be.

Thanks,
Bob

Re: Military Yardwork Cheyenne ?

Unread postPosted: Mon Mar 28, 2016 7:41 pm
by jalsina
It must be for Sherman Hill.....I mean, looking at the title *!!wink!!*

Re: Military Yardwork Cheyenne ?

Unread postPosted: Tue Mar 29, 2016 7:15 am
by Railroy19
Ok Thanks. Will have a look and see what happens.

Thanks again.

Re: Military Yardwork Cheyenne ?

Unread postPosted: Tue Mar 29, 2016 4:33 pm
by NYWhiskey
If you are talking about UP Military Special East on Sherman Hill, it comes with the TS Rewards - FlatCarPack01.

Re: Military Yardwork Cheyenne ?

Unread postPosted: Tue Mar 29, 2016 6:46 pm
by jalsina

Re: Military Yardwork Cheyenne ?

Unread postPosted: Wed Mar 30, 2016 6:21 am
by Railroy19
This scenario is not working for me.
I have downloaded and installed this scenario several times,trying to get it working without any good results.
I keep getting the Edit or exit window, with a list of engines that can't be loaded. I know I have these engines because I loaded up another route and loaded
up all of these engines on the list.
I'm wondering if anyone else has got this scenario running?
I sure would like to run this scenario.

thanks,

Re: Military Yardwork Cheyenne ?

Unread postPosted: Wed Mar 30, 2016 9:20 am
by buzz456
It won't run for me either.

Re: Military Yardwork Cheyenne ?

Unread postPosted: Wed Mar 30, 2016 10:09 am
by Overshoe
Some of the locomotives have a non-standard path. That can be fixed by "swapping" with RW_Tools.

Re: Military Yardwork Cheyenne ?

Unread postPosted: Wed Mar 30, 2016 3:08 pm
by JohnMcEwen
ChrisOnline has discovered what the problem is with the loco paths and hopefully is working on a solution.

Re: Military Yardwork Cheyenne ?

Unread postPosted: Wed Mar 30, 2016 4:06 pm
by buzz456
Overshoe wrote:Some of the locomotives have a non-standard path. That can be fixed by "swapping" with RW_Tools.


This worked perfectly.
Military train.jpg
*!!thnx!!*

Re: Military Yardwork Cheyenne ?

Unread postPosted: Fri Apr 01, 2016 9:55 pm
by JohnMcEwen
Thanks Overshoe for solving the problem by swapping locos with RW Tools.
However I am not confident enough to use RW Tools when there are ap. files involved.

Would you or Buzz be able to package a working version for me - I would very much appreciate it.

John

Re: Military Yardwork Cheyenne ?

Unread postPosted: Sat Apr 02, 2016 4:59 pm
by qrfan3
JohnMcEwen wrote:ChrisOnline has discovered what the problem is with the loco paths and hopefully is working on a solution.


John
Hopefully Chris will find out why the Sherman Hill Assets are as such otherwise you will always have this problem with those Assets if you create more scenarios. I recently had the same issue with another scenario by another author using other assets on a different route. My own personal opinion in this particular case was that the assets may have been unpacked wrong to start with and will always create a problem when other users try to run that scenario.

Just my **!!2cents!!** worth

Re: Military Yardwork Cheyenne ?

Unread postPosted: Sat Apr 02, 2016 8:07 pm
by JohnMcEwen
Buzz has kindly corrected the scenario for me and I am uploading it as SH-JMcE-002a to distinguish from the faulty 002.
Thanks for your patience.
Also thanks for your comment qrfan3
John

Re: Military Yardwork Cheyenne ?

Unread postPosted: Sat Apr 02, 2016 8:17 pm
by Overshoe
Sorry, I am away this weekend. I'm glad Buzz was able to help.