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Reporting TS2016 problems.

Unread postPosted: Tue Sep 22, 2015 4:14 pm
by trev123
DtG are asking people to report problems with TS2016 on the Steam forums.
http://steamcommunity.com/app/24010/dis ... 319380283/

Re: Reporting TS2016 problems.

Unread postPosted: Tue Sep 22, 2015 4:28 pm
by buzz456
99.5% will be bogus.

Re: Reporting TS2016 problems.

Unread postPosted: Tue Sep 22, 2015 4:58 pm
by trev123
You are probably right. Sometimes I get annoyed or think it is funny that someone gets a problem with a game etc, and are the only one with the problem blaming the games publisher for the issue when the problem is with their computer.

Re: Reporting TS2016 problems.

Unread postPosted: Wed Sep 23, 2015 4:38 am
by OldProf
buzz456 wrote:99.5% will be bogus.


You can say that again!

Oh ... never mind . . . you just did !*brav*!

!!howdy!!

Re: Reporting TS2016 problems.

Unread postPosted: Wed Sep 23, 2015 9:30 am
by tbundy1982
The independent brake feature does not work correctly on the upgraded Sherman Hill locomotives. Choose any locomotive from the new SH and run it up to the posted speed limit. Apply the automatic brake up to 24% for a first service application, then reduce the locomotive brake to 0% to perform the bail-off. Though the pressure on the brake gauge drops to 0psi, the locomotive will still grind to a halt. Repeat these steps with the Soldier Summit SD40T-2 or SD9 & you should witness the locomotive rolling freely after the bail-off has been performed.
You should test using only a single locomotive without freight cars to ensure accuracy.

I have already reported this to the Steam user forum but I thought I would be nice for all of you to be aware as well.

Tyler

Re: Reporting TS2016 problems.

Unread postPosted: Wed Sep 23, 2015 9:37 am
by mrennie
tbundy1982 wrote:The independent brake feature does not work correctly on the upgraded Sherman Hill locomotives. Choose any locomotive from the new SH and run it up to the posted speed limit. Apply the automatic brake up to 24% for a first service application, then reduce the locomotive brake to 0% to perform the bail-off. Though the pressure on the brake gauge drops to 0psi, the locomotive will still grind to a halt. Repeat these steps with the Soldier Summit SD40T-2 or SD9 & you should witness the locomotive rolling freely after the bail-off has been performed.
You should test using only a single locomotive without freight cars to ensure accuracy.

I have already reported this to the Steam user forum but I thought I would be nice for all of you to be aware as well.

Tyler


That's a limitation of the core code, but of course, nobody expects you to use the automatic train brake and bail off on the independent when running light engine. It's intended for when there's a consist behind the loco.

Re: Reporting TS2016 problems.

Unread postPosted: Wed Sep 23, 2015 6:19 pm
by tbundy1982
Thanks for the reply, Mike. I know that one would not set up and bail off with light engines, as that would defeat the purpose of making the set in the first place. It was merely a test to see if the feature would function. I just wanted to let you & everyone else know that the independent brake bail-off feature does not act the same on the Sherman Hill units as it does on the Soldier Summit units. I figured it might be a unexpected bug but as I understand it the core bug will keep the Sherman Hill locomotives from being able to be bailed-off.

I'll run more tests to see if the issue is across the board or just with the light engine. If I have any more questions I'll start a new thread in the Problems section. It's difficult to tell when coupled to a consist which equipment is providing the most braking effort. I'm already really looking forward to Dovetail's new game engine, hoping that they can just code this bail-off function into the base game. !*hp*!

Tyler

Re: Reporting TS2016 problems.

Unread postPosted: Wed Sep 23, 2015 6:39 pm
by buzz456
I don't consider it a bug. It's just a feature that does not exist. There is a big difference.

Re: Reporting TS2016 problems.

Unread postPosted: Wed Sep 23, 2015 10:12 pm
by tbundy1982
Hi Buzz, I agree that a feature that does not exist cannot be labeled a bug. I think I was mistaken that the advanced braking on the SH locomotives was the same as the advanced braking on the SS locomotives. They look and operate the same in every way but don't act the same. I must say the brakes featured on the Soldier Summit SD40T-2 and SD9 are the most realistic of any locomotive that I have and I hope more DLC is released with that version of advanced braking.

Re: Reporting TS2016 problems.

Unread postPosted: Thu Sep 24, 2015 8:44 am
by mrennie
tbundy1982 wrote:Hi Buzz, I agree that a feature that does not exist cannot be labeled a bug. I think I was mistaken that the advanced braking on the SH locomotives was the same as the advanced braking on the SS locomotives. They look and operate the same in every way but don't act the same. I must say the brakes featured on the Soldier Summit SD40T-2 and SD9 are the most realistic of any locomotive that I have and I hope more DLC is released with that version of advanced braking.


Ermm, they should operate exactly the same way - it's basically the same script in both routes (with adaptations to the particular characteristics of each individual type of locomotive).

i can't test it myself, with the final version of the SH locos, because I haven't bought TS2016.