Chacal wrote:I am hugely interested.
Years ago, I have followed the "Create an Engine" tutorial, using Blender and the exporter available at the time, and successfully got a primitive engine working in the game. So it is possible for sure.
QcRail wrote:The initiative is more than welcome.
I understand your choice of videos vs. pdf files, yet my experience in transmitting technical information, is that textual and graphical presentation of complex concepts are an essential complement. Each medium has its advantages and drawbacks.
I have experience in producing tutorials, both professionally and here to the TS community, thus I would gladly offer my contribution to this promising project.
At any rate, best of luck in your endeavor ...![]()
Bernard
RAILSOHIO wrote:I would love to see a tutorial using the new exporter for Blender. Consider that your first tutorial could be an object,or freight car. And then a more advanced one for a loco. I need custom objects for my route,and the lack of those has held off the route being finished. Either way,I am looking forward to your presentations.
buzz456 wrote:I would just like to learn how to make child objects and stuff like that and I'd be a happy camper.
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