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Oh my dear - some post sebbatical questions

Unread postPosted: Sat Jun 20, 2020 7:33 am
by Cardinal51
Please delete

Re: Oh my dear - some post sebbatical questions

Unread postPosted: Sat Jun 20, 2020 7:35 am
by Cardinal51
Pease delete

Re: Oh my dear - some post sebbatical questions

Unread postPosted: Sat Jun 20, 2020 7:45 am
by Cardinal51
After many Quick Drives and some Ralfanning I have started a Feather River career and at the moment doing the "Keddie Consignment".

Using the "detach camera" option I flew to a switch a "few" miles (read it is max 2 kilometers in this camera mode) ahead of my train.

I explored the whole general switch area with the mouse pointer but could not find any way to operated the switch. Also fiddles with Shift-G and G but could not change the switch.

Are switches disabled in this kind of career mode ?

Re: Oh my dear - some post sebbatical questions

Unread postPosted: Sun Jun 21, 2020 2:18 pm
by BoostedFridge
Cardinal51 wrote:After many Quick Drives and some Ralfanning I have started a Feather River career and at the moment doing the "Keddie Consignment".

Using the "detach camera" option I flew to a switch a "few" miles (read it is max 2 kilometers in this camera mode) ahead of my train.

I explored the whole general switch area with the mouse pointer but could not find any way to operated the switch. Also fiddles with Shift-G and G but could not change the switch.

Are switches disabled in this kind of career mode ?


I prefer to change switches using the 2 dimensional map view. Switches appear as circles, and clicking on them will toggle which route they are lined for. you ca access the 2d map using the 9 button.

Re: Oh my dear - some post sebbatical questions

Unread postPosted: Tue Jun 23, 2020 12:53 pm
by Cardinal51
Please delete

Re: Oh my dear - some post sebbatical questions

Unread postPosted: Thu Jun 25, 2020 9:26 pm
by BoostedFridge
Cardinal51 wrote:Thanks Boosted. It seems that option is not available in quick drive, in career mode it does work perfectly though.


It SHOULD work in q/d still. If the q/d scenarios on the route you are playing have AI trains in them, then the switches may be 'locked' for AI train pathing. The same happens in free roam, if a playable train is in the track ribbon beyond that switch/junction

Re: Oh my dear - some post sebbatical questions

Unread postPosted: Sat Jul 04, 2020 2:02 pm
by Cardinal51
Any idea what these are at Donner Pass ? According to the world editor they are Gauge Detectors ? But a forum / google search did not get me any additional information on what Gauge Detectors actually do.

20200704201100_1.jpg

Re: Oh my dear - some post sebbatical questions

Unread postPosted: Sat Jul 04, 2020 2:26 pm
by BNSFdude
High/Wide Detectors. They have feelers (and more recently, optical sensors) that are set at the same size as low clearances ahead on the line so that trains out of compliance don't proceed through them damaging the goods/infrastructure.

https://youtu.be/nUeNo_PpsbI

Re: Oh my dear - some post sebbatical questions

Unread postPosted: Sat Jul 04, 2020 11:51 pm
by Cardinal51
Thanks for the explanation Anthony. After watching the video you linked to I watched several others on Defect Detectors and High/Wide Detectors. Very interesting.

So what would be the next step in the video you posted ? The engineer would stop the train on his own initiative after hearing the broadcast? Or will tripping a detector result a signal changing to "stop" ?