Animated Coal Hopper Cars Loading/Unloading

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Animated Coal Hopper Cars Loading/Unloading

Unread postby TheKman » Wed Apr 12, 2023 3:39 pm

Question: I've never played around with a hopper car with a animated loading/unloading system. Does one have to create a scenario in order for these to work? I have been trying to figure it out in the build/edit mode for the NS Coal District route using the RRMods hopper cars without much luck.

Thanks
TheKman
 
Posts: 383
Joined: Sun Sep 25, 2016 6:01 am

Re: Animated Coal Hopper Cars Loading/Unloading

Unread postby TheKman » Wed Apr 12, 2023 4:42 pm

Figured it out. The problem was I didn't have a coal loading assets that was interactive. I had placed a static one. Cool how it loads/unloads!!
TheKman
 
Posts: 383
Joined: Sun Sep 25, 2016 6:01 am


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