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Searchlight Simulations SD-40-2 MILWAUKEE ROAD 3003

Unread postPosted: Mon Mar 04, 2024 11:40 pm
by SOO704
I don't know How to Make this work on ts own ?
Changing bin files is not working? Been doing a long time, this one got me?
I own the pack, My Reskin... I can't figure out how to make a individual Unit from the UP one?

Re: Searchlight Simulations SD-40-2 MILWAUKEE ROAD 3003

Unread postPosted: Tue Mar 05, 2024 12:41 am
by jalsina
I am not sure what question you are asking here, but I will try to guess.
These Geo´s you mention are part of the Searchlight Simulations JR UP SD40-2 models.
So, to get them you need to own or acquire this SS DLC:
https://www.store.searchlight-simulatio ... -up-bundle
I would have interest in having this Milwaukee Road SD40-2 repaint working.

P.S. Geo files can´t ever be distributes with repainting or modified locos or wagons packs.

Re: Searchlight Simulations SD-40-2 MILWAUKEE ROAD 3003

Unread postPosted: Tue Mar 05, 2024 7:33 am
by SOO704
I own the pack, My Reskin... I can figure out how to make a individual Unit from the UP one?

Re: Searchlight Simulations SD-40-2 MILWAUKEE ROAD 3003

Unread postPosted: Tue Mar 05, 2024 8:17 am
by jalsina
SOO704 wrote:I own the pack, My Reskin... I can figure out how to make a individual Unit from the UP one?

You can or .... you can´t?

If you own the SS pack, look for the geo folders in the UP SD40-2 and copy them into the Milwaukee SD40-2, inside the same folder path structure as in the UP. However, I can see in your upload zip that you are using the same folder name as the original UP SS SD40-2. That doesn´t look right to me, but I could be wrong.

By looking into my JR UP SD40-2, I can see all the four geo´s are located in:
...\RailWorks\Assets\SearchlightSimulations\EMD\JRSD40-2\RailVehicles\Diesel\UP\Engine

So the geos should be placed in your loco as
...\RailWorks\Assets\SearchlightSimulations\EMD\Milwaukee whatever folder name\RailVehicles\Diesel\UP\Engine

Re: Searchlight Simulations SD-40-2 MILWAUKEE ROAD 3003

Unread postPosted: Tue Mar 05, 2024 9:28 am
by SOO704
I can't oops **!!bang!!**
I Removed Geo's in this file because this is a payware product?
If I can't do it, I will upload as a Over skin over the original UP unite.

Re: Searchlight Simulations SD-40-2 MILWAUKEE ROAD 3003

Unread postPosted: Tue Mar 05, 2024 11:30 am
by buzz456
Check your PM in a couple.

Re: Searchlight Simulations SD-40-2 MILWAUKEE ROAD 3003

Unread postPosted: Tue Mar 05, 2024 11:41 am
by jalsina
SOO704 wrote:I can't oops **!!bang!!**
I Removed Geo's in this file because this is a payware product?
If I can't do it, I will upload as a Over skin over the original UP unite.


I´m sorry to tell you that the full set of folders seems to be screwed up to me.
You have duplicated the full assets "SearchlightSimulations" to "SearchlightSimulations SD-40 MILW 3003 OVERSKIN"
This is not the way to do it as the full scripting and other references will not work.

You have to make a new folder for your Milwaukee loco in this part of the path:
...........\RailWorks\Assets\SearchlightSimulations\EMD\JRSD40-2\RailVehicles\Diesel
And then correct all the bin´s for the new folder.

!!**sorry**!!

Re: Searchlight Simulations SD-40-2 MILWAUKEE ROAD 3003

Unread postPosted: Tue Mar 05, 2024 7:44 pm
by jalsina
Using the new files reordered by Buzz:

20240305203046_1.jpg

20240305203142_1.jpg

Re: Searchlight Simulations SD-40-2 MILWAUKEE ROAD 3003

Unread postPosted: Tue Mar 05, 2024 7:54 pm
by jalsina
The real SD40-2 3003.
The repaint may require removing numbers over the logos (both sides):
Adding numbers variation would also be nice.

Image

Re: Searchlight Simulations SD-40-2 MILWAUKEE ROAD 3003

Unread postPosted: Wed Mar 06, 2024 6:54 am
by SOO704
Thanks for trying, I Can black out the alpha channels in the (three) and the (Zero) I like Milwaukee Road in the back they added that in the 70's.
your game is all Bleached out in the pictures?
this how it looks in my game.
Image

Re: Searchlight Simulations SD-40-2 MILWAUKEE ROAD 3003

Unread postPosted: Wed Mar 06, 2024 8:34 am
by jalsina
Well done removing that number over the logo, by modifying the alpha channel of the texture.
My testing was over an old route (Chicago Yard) and has that clumsy sky. No problem with that. I have better routes with nice skies.

What would be interesting is defining a few more road numbers based on historic facts. By the way, the 3003 had no Milwaukee Road identification lettering either in the sides and nose, as you can see in the picture, so different numbers would be more suitable. Should be an easy task.

Thank you for your nice repaint, SOO704. !!*ok*!!

Re: Searchlight Simulations SD-40-2 MILWAUKEE ROAD 3003

Unread postPosted: Thu Mar 07, 2024 10:11 am
by Boss1
SOO704 wrote:Thanks for trying, I Can black out the alpha channels in the (three) and the (Zero) I like Milwaukee Road in the back they added that in the 70's.
your game is all Bleached out in the pictures?
this how it looks in my game.
Image


Great job on the Milwaukee Road skin! **!!bow!!** Would be nice to have some new Soo skins.