SS/JR UP SD40-2 issue

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SS/JR UP SD40-2 issue

Unread postby lilman316 » Wed Mar 20, 2019 4:00 pm

I've been using the UP SD40-2's and they are great, but I tried making a free roam scenario starting with 5 of them lashed together, and they all respond to controls from one another. I then break two off of the lash up to add to the end of a consist as DPUS (using JR tank cars with JR MT covered hoppers as buffers), and put the remaining 3 on the head end. After doing so the 2 DPUS don't respond to the lead engines. If I use the editor and make the consist with 3 leads and two DPUS already in place the rear DPUS respond to the lead locomotive. I have the DPUS set up as the manual says to use as heplers, but they do nothing. Is this a limitation of the game, or am I missing something? As I said if I create the consist in the editor with the engines in place the DPUS respond to inputs from the lead, but if i have the 5 engines lashed together (I have them parked at the fuel pad on Sherman Hill with the JR car consist in the yard) and use them to make a train with helpers they no longer respond. Sorry for the long winded post, but wanted to make sure I had all info to my problem included and in detail. Thank you for any help!
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Re: SS/JR UP SD40-2 issue

Unread postby bnsfsubdivision » Wed Mar 20, 2019 4:32 pm

Can't really tell what's going on because I've just tried the exact same and they work just fine. After disconnecting and re-attaching the rear pursher engines, there will be about a 5 second delay the first time before the engines respond.
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Re: SS/JR UP SD40-2 issue

Unread postby lilman316 » Wed Mar 20, 2019 4:55 pm

I'll give it another shot, maybe I wasn't waiting long enough for everything to sync up before taking off.
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Re: SS/JR UP SD40-2 issue

Unread postby lilman316 » Wed Mar 20, 2019 5:34 pm

I tried it again, and same problem. Did you have the engines all coupled together, and then split them up and add them to the front and rear of the train? I didn't have any engines already coupled to the cars. I think I've tried just about everything, and the DPU's are still unresponsive. Should the reverser be in forward and the gen field off? I have been putting the reverser in Neutral on the DPS before switching to the locomotives that will go to the front of the consist.

So play by play, I have all 5 engines starting at the fuel pumps, and the consist I want to pull in the freight yard (Cheyenne South 2). I drive all of the coupled engines to the east end of the yard, uncouple the two DP's and add them to the back of the train. I turn the gen field off on the DP I controlled to add it to the rear of my train, set reverser to Neutral. I then drive the remaining 3 engines to the other end of the yard and couple to the front of the consist. After doing so the DPS are completely unresponsive no matter how long I wait afterwards, and regardless of where I have the reverser, throttle or any other control in the lead engine. Hopefully this will help. The only thing I can figure is I have something set up wrong at this point.
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Re: SS/JR UP SD40-2 issue

Unread postby bnsfsubdivision » Wed Mar 20, 2019 6:09 pm

Tried it once more the exact same way as you described (just using different JR cars) and once again, no issues. I suggest you try different cars (JR still though) and see if that changes anything.
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Re: SS/JR UP SD40-2 issue

Unread postby lilman316 » Wed Mar 20, 2019 6:24 pm

I tried it again without having hoppers on the ends of my tank train and DP's were responding no problem. This leads me to believe it was an issue with combining the hoppers and tanks in a consist.
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Re: SS/JR UP SD40-2 issue

Unread postby bnsfsubdivision » Thu Mar 21, 2019 2:56 am

lilman316 wrote:I tried it again without having hoppers on the ends of my tank train and DP's were responding no problem. This leads me to believe it was an issue with combining the hoppers and tanks in a consist.

I remember there was an issue with consist messaging not working on one set of the JR cars. Don't remember which one though. Make sure you re-download the tanks, perhaps we've already fixed it and I just didn't realize.
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Re: SS/JR UP SD40-2 issue

Unread postby DrTrenchcoat » Fri Mar 22, 2019 5:53 pm

bnsfsubdivision wrote:
lilman316 wrote:I tried it again without having hoppers on the ends of my tank train and DP's were responding no problem. This leads me to believe it was an issue with combining the hoppers and tanks in a consist.

I remember there was an issue with consist messaging not working on one set of the JR cars. Don't remember which one though. Make sure you re-download the tanks, perhaps we've already fixed it and I just didn't realize.


As of March 22, the 4750 ton hoppers show as have last been updated on 11/2/2018, I've also had issues with the hoppers not transmitting consist messages for the sd40's.
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Re: SS/JR UP SD40-2 issue

Unread postby lilman316 » Fri Mar 22, 2019 8:14 pm

DrTrenchcoat that might be it. I just took the hoppers off the consist and the tanks worked fine. Haven't tried anything else with the hoppers so it is very possible the hoppers aren't working correctly.
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Re: SS/JR UP SD40-2 issue

Unread postby bpetit » Wed Jun 26, 2019 10:55 am

bnsfsubdivision wrote:
lilman316 wrote:I tried it again without having hoppers on the ends of my tank train and DP's were responding no problem. This leads me to believe it was an issue with combining the hoppers and tanks in a consist.

I remember there was an issue with consist messaging not working on one set of the JR cars. Don't remember which one though. Make sure you re-download the tanks, perhaps we've already fixed it and I just didn't realize.


None of the JR4750 hoppers have the consist messaging script.
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