SEATTLE SUBDIVISION TO TACOMA RELEASED!

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Re: SEATTLE SUBDIVISION TO TACOMA RELEASED!

Unread postby Chacal » Thu May 22, 2014 10:53 am

Jean-Pierre, n'hésite pas à revenir ici pour toute question.

Pour se débarasser de pONtrack.bin, voici la procédure:

In Windows explorer, go to your Railworks folder.
Right-click on the folder and select "Open a command window here"
In the command window, type this:
del /S PONtrack.bin

It will find and delete all occurences of this file and you should be all set.
Note: that's a capital "O", not a zero.
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Re: SEATTLE SUBDIVISION TO TACOMA RELEASED!

Unread postby jeanpierre » Thu May 22, 2014 11:17 am

Many thanks for your kindly answers
(et plus particulièrement à Chacal , pour sa gentillesse à me répondre en Français)
So , if I understand well :
1rst : I pay
2nd : I donwload the file named Seattle route download ( 1file)
3rd : I download the file freeware assets (1 file )
4th : I download the Seattle and dash8w CRASH FIX at last (2 files)
and after that , I must delete all PONtrack.bin from my railworks folder......and all must going well
okay , I try to do that , and after I am going back for the result.....and I hope that I will not an idiot person
regards
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Re: SEATTLE SUBDIVISION TO TACOMA RELEASED!

Unread postby dejoh » Thu May 22, 2014 11:22 am

Chacal wrote:Jean-Pierre, n'hésite pas à revenir ici pour toute question.

Pour se débarasser de pONtrack.bin, voici la procédure:

In Windows explorer, go to your Railworks folder.
Right-click on the folder and select "Open a command window here"
In the command window, type this:
del /S PONtrack.bin

It will find and delete all occurences of this file and you should be all set.
Note: that's a capital "O", not a zero.


Now is this an absolute remedy to get this route up and running?
If I order now, are all fixes included?
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Re: SEATTLE SUBDIVISION TO TACOMA RELEASED!

Unread postby eyein12 » Thu May 22, 2014 11:35 am

I hear ya! dejoh. yes all of the fixes I posted will get the route/locos running right. I have another cosmetic update coming in the next few days that will fix some minor things like switch stand placement, some crossing fixes, speed limit fixes, mileposts, naming yards correctly, scenery fixes and such. ill post that on my blog when I finish.

i am doing the seattle portal tunnel as we speak. I am replacing the 3d trains tunnel with mine to accurately reflect the city.
Last edited by eyein12 on Thu May 22, 2014 11:37 am, edited 1 time in total.
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Re: SEATTLE SUBDIVISION TO TACOMA RELEASED!

Unread postby OldProf » Thu May 22, 2014 11:36 am

eyein12 wrote:Hi jean pierre. I since fixed the issues. If you go onto my blog you will see the links to that. The rolling stock dash8 and sd60m comes with the route. It looks like you have the default items so its logical to think the route and stock will work. Just delete PONtracks.bin from railworks folder after you install my stuff.


This statement begs the question: Why is PONTracks.bin present in you download package in the first place?
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Re: SEATTLE SUBDIVISION TO TACOMA RELEASED!

Unread postby eyein12 » Thu May 22, 2014 11:39 am

its not in my payware packages its in the freeware package i guess since I used PON texturing a long time ago. I actually had no idea that file was in there. I should probably remove it tonight from the freeware assets.rwp and re-up it.
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Re: SEATTLE SUBDIVISION TO TACOMA RELEASED!

Unread postby Chacal » Thu May 22, 2014 4:28 pm

jeanpierre wrote:Many thanks for your kindly answers
(et plus particulièrement à Chacal , pour sa gentillesse à me répondre en Français)
So , if I understand well :
1rst : I pay
2nd : I donwload the file named Seattle route download ( 1file)
3rd : I download the file freeware assets (1 file )
4th : I download the Seattle and dash8w CRASH FIX at last (2 files)
and after that , I must delete all PONtrack.bin from my railworks folder......and all must going well


C'est exact.
Notez que le problème causé par pONtrack.bin n'est pas spécifique à la route Seattle to Tacoma.
Ce fichier se glisse par erreur dans plusieurs DLC, et il est bon d'utiliser le truc ci-dessus périodiquement.
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Re: SEATTLE SUBDIVISION TO TACOMA RELEASED!

Unread postby dejoh » Thu May 22, 2014 4:40 pm

Chacal wrote:C'est exact.
Notez que le problème causé par pONtrack.bin n'est pas spécifique à la route Seattle to Tacoma.
Ce fichier se glisse par erreur dans plusieurs DLC, et il est bon d'utiliser le truc ci-dessus périodiquement.
That is correct.
Note that the problem caused by pONtrack.bin is not specific to the route Seattle to Tacoma.
This file slips by mistake into several DLC, and it is good to periodically use the above trick
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Your welcome.
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Re: SEATTLE SUBDIVISION TO TACOMA RELEASED!

Unread postby OldProf » Thu May 22, 2014 4:43 pm

eyein12 wrote:its not in my payware packages its in the freeware package i guess since I used PON texturing a long time ago. I actually had no idea that file was in there. I should probably remove it tonight from the freeware assets.rwp and re-up it.


That does seem to be the ethical thing to do. What puzzles me, however, is why you wouldn't have run a check for both PonTrack.bin and blueprints.pak before packing up the freeware package (whether it's yours or not), something I always do before packaging a scenario for publication. !DUH!
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Re: SEATTLE SUBDIVISION TO TACOMA RELEASED!

Unread postby eyein12 » Thu May 22, 2014 5:07 pm

OldProf wrote:
eyein12 wrote:its not in my payware packages its in the freeware package i guess since I used PON texturing a long time ago. I actually had no idea that file was in there. I should probably remove it tonight from the freeware assets.rwp and re-up it.


That does seem to be the ethical thing to do. What puzzles me, however, is why you wouldn't have run a check for both PonTrack.bin and blueprints.pak before packing up the freeware package (whether it's yours or not), something I always do before packaging a scenario for publication. !DUH!


because it doesnt exist on my computer to begin with. it only exists in the freeware.rwp because its the same exact one I used for the first release 3 years ago. I just transfered the file over to onedrive so that people didnt have to scratch their heads on how to open a split zip file. The 2nd half of the route uses like 1% of the freeware stuff that I used previously so was no point in checking and packaging anything freeware.
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Re: SEATTLE SUBDIVISION TO TACOMA RELEASED!

Unread postby SD70MAC » Thu May 22, 2014 8:55 pm

As soon as you open the railworks folder in steam in the list is where you usually see the PONtrack.bin files, are they located in any other folder in the railworks folder?
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Re: SEATTLE SUBDIVISION TO TACOMA RELEASED!

Unread postby Chacal » Thu May 22, 2014 9:04 pm

Yes, but if you apply the procedure I provided earlier, it will find and kill all copies of the file.
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Re: SEATTLE SUBDIVISION TO TACOMA RELEASED!

Unread postby SD70MAC » Thu May 22, 2014 9:07 pm

Im not sure how to apply what you said earlier, do you mean open the C: drive which is the hard drive steam is on and then go into the steam foler, then common, then click on railworks?
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Re: SEATTLE SUBDIVISION TO TACOMA RELEASED!

Unread postby Chacal » Thu May 22, 2014 10:00 pm

Yes.
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Re: SEATTLE SUBDIVISION TO TACOMA RELEASED!

Unread postby awaken1977 » Fri May 23, 2014 12:32 am

There is still derailment in Tacoma at any speed
I tried at 10 mph - same result, only location is different.

It could be no derailment, if you using single loco, but when I drive long consist, at least one car goes off the rail (that's why location is different each time)

I can upload the scenario, so other users can verify this. It happens in particular area with consistency
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