How to change engine RPM levels?

Making, fixing and applying sound files.

How to change engine RPM levels?

Unread postby Brickrail782 » Tue Aug 29, 2017 6:41 pm

I just aliased the TS2016 Sherman Hill SD70M sounds to the SD60M and I noticed that is has a very quiet idle. I figure that changing the idle RPM will fix that issue, but I'm not sure how to do that.
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Re: How to change engine RPM levels?

Unread postby Brickrail782 » Fri Sep 01, 2017 7:47 am

Hello? Anyone there? !*don-know!*
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Re: How to change engine RPM levels?

Unread postby bnsfsubdivision » Fri Sep 01, 2017 7:59 am

1) convert the engine blueprint .bin file to XML using the serz.exe under the main railworks directory
2) search for the control name "RPM"
3) change default value to whatever you want
4) when done, save changes and re-convert your XML back to binary
Kevin Schulz
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Re: How to change engine RPM levels?

Unread postby Brickrail782 » Fri Sep 01, 2017 11:07 am

I'm assuming that RWTools will work in place of Serz?
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Re: How to change engine RPM levels?

Unread postby bnsfsubdivision » Fri Sep 01, 2017 11:09 am

Brickrail782 wrote:I'm assuming that RWTools will work in place of Serz?

Yes.
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Re: How to change engine RPM levels?

Unread postby Brickrail782 » Mon Sep 04, 2017 8:00 am

I just tried making a HEP running P42 and when I started the scenario, the engine immediately shuts off and won't restart. What did I do wrong?

*EDIT* For whatever reason, the process of changing the RPM also causes the fuel tank to instantly empty when the scenario starts. **!!bang!!**
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