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Possible GP30 horn

Unread postPosted: Sun Aug 16, 2015 2:58 pm
by FoodMonsterGuy
This is a GP30 horn from Hartwell RR 3016 and Ex DRGW GP30. https://www.youtube.com/watch?v=3J3xUcZ5-18

Is it possible to have in game?

Re: Possible GP30 horn

Unread postPosted: Sun Aug 16, 2015 3:09 pm
by _o_OOOO_oo-Kanawha
FoodMonsterGuy wrote:This is a GP30 horn from Hartwell RR 3016 and Ex DRGW GP30. https://www.youtube.com/watch?v=3J3xUcZ5-18

Is it possible to have in game?


If you want to cut the horn sound form the video and make a Railworks horn out of it, you can have it in the game.

Look at some other horn files from the library to learn what structure you'll need for your horn to sound nice in the game.

It is not extremely difficult, there are good and free sound editors available, but you'll need to cut a precise start - loop - end section for your horn.
It should play short toots and long blasts using the same samples, so looping without clicks etc. is very important.

Re: Possible GP30 horn

Unread postPosted: Sun Aug 16, 2015 6:42 pm
by FoodMonsterGuy
_o_OOOO_oo-Kanawha wrote:
FoodMonsterGuy wrote:This is a GP30 horn from Hartwell RR 3016 and Ex DRGW GP30. https://www.youtube.com/watch?v=3J3xUcZ5-18

Is it possible to have in game?


If you want to cut the horn sound form the video and make a Railworks horn out of it, you can have it in the game.

Look at some other horn files from the library to learn what structure you'll need for your horn to sound nice in the game.

It is not extremely difficult, there are good and free sound editors available, but you'll need to cut a precise start - loop - end section for your horn.
It should play short toots and long blasts using the same samples, so looping without clicks etc. is very important.


I am not very good at horn making. All mine I've made in the past are not that good.

Re: Possible GP30 horn

Unread postPosted: Sun Aug 16, 2015 6:56 pm
by DrewG
Practice makes perfect.

Re: Possible GP30 horn

Unread postPosted: Mon Aug 17, 2015 12:49 am
by _o_OOOO_oo-Kanawha
merciless245 wrote:Practice makes perfect.


Exactly, plus you'll need good and clean video or audio recordings. That is usually the problem with Youtube, wind noise, cars, bird, operator breath, etc.
Mobile phones and small cameras are not very good at sound recording, they compress/limit loud sounds and noises. RR horns are usually too loud and severy compressed.
Bad source material leads to bad horns.

If you want to get good horn sounds, best take a audio recorder and a good mike with you to your favourite honking spot.

PS: the old DTM GP30 had a great horn. Hopefully, the whole pack which included DRGW will get a re-release soon now that DTM is working with Trains and Drivers for their distribution.

Re: Possible GP30 horn

Unread postPosted: Fri Aug 21, 2015 11:31 pm
by OpenRailer90
_o_OOOO_oo-Kanawha wrote:
merciless245 wrote:Practice makes perfect.


Exactly, plus you'll need good and clean video or audio recordings. That is usually the problem with Youtube, wind noise, cars, bird, operator breath, etc.
Mobile phones and small cameras are not very good at sound recording, they compress/limit loud sounds and noises. RR horns are usually too loud and severy compressed.
Bad source material leads to bad horns.

If you want to get good horn sounds, best take a audio recorder and a good mike with you to your favourite honking spot.

PS: the old DTM GP30 had a great horn. Hopefully, the whole pack which included DRGW will get a re-release soon now that DTM is working with Trains and Drivers for their distribution.

I know how to create horns, many of my personal horns are conversions of MSTS/Open Rails horns. I am interested about the TaD re-releases of old content, with some new updates such as quick-drive consists.

I use a program called Power Sound Editor Free to create the horn loops.

Re: Possible GP30 horn

Unread postPosted: Sat Aug 22, 2015 10:35 am
by ColoradoRailfan
You need to get rid of background noises, have a Start, Loop and End, and you have to make sure they play smooth.