Hello Community,
Here's the deal. This video describes what I've been spending days on trying to figure out how to code: https://www.youtube.com/watch?v=o-rGxIIptl8
That being said, you can see I enabled the "Quilling" feature on the P32-ACDM units. Funny thing about this, was the unit originally came with the proper coding for quilling in the XML files, etc, however, the N Key didn't activate the quilling feature. I enabled that using the mapper file and adding a few things here and there. Problem I am having that is driving me absoloutely insane is getting the quill to work for the external side.
I am editing: P32_Cab.proxyxml and .proxybin; in the \Audio\RailVehicles\Diesel\GE_P32\Cab subfolder. (These files are immensly buried).
It just doesn't seem to want to cooperate. What I AM HEARING is the Start and End playoneshot on the quill feature, on the external view, but not the loop.. No matter where I go, it just won't work.
My question, since the Coaster Cab Car has a great quilling system and everything works like a charm, how would I go about copying the coding used for that and implementing it into the P32-ACDM's without losing any of the engines sounds?
Also, does anyone know why when you operate the Coaster cab-car, the quilling/full horn feature is super smooth and nice, where as when you input those SAME sounds into the Surfliner cab-car, the quill and even the full horn skips and doesn't play correctly, and all the files are the same?
If anyone knows a solution, please respond!
Thanks