Creating Bombardier M7 Motor Sounds "From Scratch" (Mod Process)

Making, fixing and applying sound files.

Creating Bombardier M7 Motor Sounds "From Scratch" (Mod Process)

Unread postby FanRailer » Sat Mar 28, 2015 5:48 am


Hey guys! Welcome to my first successful real time recording of my TS2015 development work. During these 4 hours, I show you the in depth process of creating motor sound code from what is basically scratch. We start off with the code structure from my pre-existing M8 motor sound mod, and slowly but surely morph it into a fully functional and accurate M7 motor sound set. I realize that 4 hours is pretty long, so just to make sure you know what you're watching me do, here is a rough table of contents:
0:00 - 19:14 -- Showing the M8 motor sound set before modification and setting up the New Haven Line for the BETA runs.
19:14 - 2:10:46 -- Major proxyxml coding modifications are made to the existing M8 motor sound proxyxml file to turn it into the M7 motor sound proxyxml file.
2:10:46 - 2:19:05 -- Setting up file structure and prepping for BETA test rounds.
2:19:05 - 3:53:30 -- BETA test runs are conducted in order to iron out any inaccuracies / "impurities" in how the sound pack performs. Lots of minor coding adjustments and tweaks are done in order to increase accuracy and test functionality.
3:53:30 - 4:09:40 -- Packaging the mod pack to RWA standards and uploading to Mediafire.
4:09:40 - 4:11:00 -- Opening Windows Live Movie Maker to begin rendering this long butt development tutorial video...#inception

You can download the mod pack here: viewtopic.php?f=30&t=13582

Make sure you read the README file for installation and functionality instructions. Thanks for watching and I hope some of you up and coming developers can learn something useful from this. Enjoy =D
User avatar
FanRailer
 
Posts: 999
Joined: Mon Jan 20, 2014 12:37 pm

Return to Sound Application

Who is online

Users browsing this forum: No registered users and 1 guest

cron