about Projected Texture.

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about Projected Texture.

Unread postby mohyeh77 » Sun Sep 25, 2022 10:39 am

hello there!
I'm so glad to be here, I did some stuff using railworks tools, but can't figure out "Projected Textures" in spot light blueprint, so How can I make one? and what the final result should be?
regards,
Mohammed Yahia
mohyeh77
 

Re: about Projected Texture.

Unread postby mohyeh77 » Mon Oct 03, 2022 11:55 am

there is a result here!!!
so, after many tries and try and error techniques, I find that "project texture" work with spot light, and it doesn't work with point light, I don't why?
first thing first, the texture - image- is black and whit e color so, black color is the alpha and white is the mask color cray scale is present too, and make shading smooth.
second thing second, there is no restricted thing to prevent us from using any power of 2 image size like 1024 * 128 and so on.
third thing third, i put this dds texture in (projected texture) node and it works fine.
regards,
Mohammed Yahia
mohyeh77
 


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