Today in the asset editor the following Localised display name is included and is changeable. (could the editable name field have cut, paste, copy included as well as freehand?)
<Name d:type="cDeltaString">CSX EMD SD40-2 7723 Clean </Name>
<BrowseInformation>
<iRailVehicleBlueprint-cBrowseRVInformation>
<DisplayName>
<Localisation-cUserLocalisedString>
<English d:type="cDeltaString">CSX EMD SD40-2 7723 Clean</English>
<French d:type="cDeltaString"></French>
<Italian d:type="cDeltaString"></Italian>
<German d:type="cDeltaString"></German>
<Spanish d:type="cDeltaString"></Spanish>
<Dutch d:type="cDeltaString"></Dutch>
<Polish d:type="cDeltaString"></Polish>
<Russian d:type="cDeltaString"></Russian>
<Other/>
<Key d:type="cDeltaString"></Key>
</Localisation-cUserLocalisedString>
</DisplayName>
</iRailVehicleBlueprint-cBrowseRVInformation>
</BrowseInformation>
If changed as example above than all would be sorted and shown by Railroad name in the sim assets listing so one could see all loco types by railroad, which would be nice when updating changing scenarios to add variety types of power. Wagons not so important to sort by road name but, would be there if all was updated to the above format:
Railroad, Manufacture, LocoType, LocoNumber (if present) additional info
This is my suggestion only, one could change this information to any format they wished or leave as originally installed.
Now to my change request.
In addition to the above already present information I have a request of additional changes to occur with the above information shown in the Asset editor in association with the engine .bin file focused on the following areas highlighted:
<EngineType d:type="cDeltaString">Diesel</EngineType>
<EngineName d:type="cDeltaString"> CSX EMD SD40-2 7723 Clean </EngineName>
<LocalisedEngineName>
<Localisation-cUserLocalisedString>
<English d:type="cDeltaString"> CSX EMD SD40-2 7723 Clean </English>
<French d:type="cDeltaString"></French>
<Italian d:type="cDeltaString"></Italian>
<German d:type="cDeltaString"></German>
<Spanish d:type="cDeltaString"></Spanish>
<Dutch d:type="cDeltaString"></Dutch>
<Polish d:type="cDeltaString"></Polish>
<Russian d:type="cDeltaString"></Russian>
<Other/>
<Key d:type="cDeltaString">RS_TXT_SD40_BLACK</Key>
</Localisation-cUserLocalisedString>
</LocalisedEngineName>
If possible, automatically populated the Engine Name Type and the Locolised EngineName and from above Display Name to the highlighted areas (highlighted in green)
Then do an “if then” on Key d:type (highlighted in blue) and if present delete line (not needed).
This change would make all loco(s) if updated with corrected information, show the player loco type correctly in the scenario information line in the TS2014 scenario listing, as many of the repaints don’t change this area and show with incorrect names.
Please let me know if possible.
And, a big thank you


Regards, Gerry