RW&A Rolling Stock Update

Michael sent me the is update for the Lakeside route's rolling stock. Thanks Michael!!!
Here is what has been done.
So what's new in the above freight car set?
• re-trucked every model (there was a small gap between flange and tread on my previous model, hard to see on my low resolution but bad on high ones)
• fixed that bad distant LOD error on the cattle car
• found and fixed a few z-fighting decals on the boxcars
• implemented latest sound set tweaks from VNH (better AI low speed braking, better tight curve flange squeal handling)
• fixed braking physics bugs (which include bad things like having forgot to tick the "triple valve" box) on all these cars:
o the 36' Boxcar
o all PS-1 steel boxcars
o all USRA boxcars
o the pickle car
o all reefer cars
o the tankcar
• no texture, number, naming changes
Here is what has been done.
So what's new in the above freight car set?
• re-trucked every model (there was a small gap between flange and tread on my previous model, hard to see on my low resolution but bad on high ones)
• fixed that bad distant LOD error on the cattle car
• found and fixed a few z-fighting decals on the boxcars
• implemented latest sound set tweaks from VNH (better AI low speed braking, better tight curve flange squeal handling)
• fixed braking physics bugs (which include bad things like having forgot to tick the "triple valve" box) on all these cars:
o the 36' Boxcar
o all PS-1 steel boxcars
o all USRA boxcars
o the pickle car
o all reefer cars
o the tankcar
• no texture, number, naming changes