Nickel Plate Road SD9 #358

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Nickel Plate Road SD9 #358

Unread postby Railfan587 » Thu Jul 13, 2023 4:58 pm

The Fort Wayne Railroad Historical Society's (FWRHS) restoration of their EMD SD9, Nickel Plate Road #358, is nearing completion. This week, FWRHS unveiled 358 at the Progress Rail's plant in Muncie, Indiana, freshly-painted in her NKP livery.
https://www.youtube.com/watch?v=4qe64ClI-hE

https://fortwaynerailroad.org/project-358/
https://fortwaynerailroad.org/2023/07/p ... ocomotive/

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Would any be interest in painting either the Shasta Route Southern Pacific SD9E or GreatNorthern's CB&Q SD9 (these models have gyralights) into the NKP livery?
Last edited by Railfan587 on Sun Jul 16, 2023 8:28 pm, edited 1 time in total.
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Re: Nickel Plate Road SD9 #358

Unread postby RAILSOHIO » Thu Jul 13, 2023 8:44 pm

it's a very clean but catchy paint scheme. Would look good in the sim.
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Re: Nickel Plate Road SD9 #358

Unread postby moondeer611 » Fri Jul 14, 2023 10:17 am

It's been a while since we got any Nickel Plate Locos or Rolling Stock in Train Simulator Classic, so this would really make a good fit for the game.
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Re: Nickel Plate Road SD9 #358

Unread postby pkz19 » Sun Jul 16, 2023 1:22 pm

I tried starting to repaint the DRGW SD9 but had issues getting the files to import back inyo RSBin Tools
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Re: Nickel Plate Road SD9 #358

Unread postby buzz456 » Sun Jul 16, 2023 3:15 pm

pkz19 wrote:I tried starting to repaint the DRGW SD9 but had issues getting the files to import back inyo RSBin Tools

RU using DXTBmp?
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Re: Nickel Plate Road SD9 #358

Unread postby pkz19 » Mon Jul 17, 2023 10:12 am

buzz456 wrote:
pkz19 wrote:I tried starting to repaint the DRGW SD9 but had issues getting the files to import back inyo RSBin Tools

RU using DXTBmp?


It's been a while since I tried but I wasn't using it at the time.
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Re: Nickel Plate Road SD9 #358

Unread postby buzz456 » Mon Jul 17, 2023 4:56 pm

How were you getting into dds?
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Re: Nickel Plate Road SD9 #358

Unread postby pkz19 » Mon Jul 17, 2023 5:53 pm

I was opening texture files in RSBin Tools and then exporting them to a folder to save as DDS files. I remember now the issue was that it had to be a 32 bit uncompressed format and I couldn't figure out how to do that.
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Re: Nickel Plate Road SD9 #358

Unread postby buzz456 » Wed Jul 26, 2023 1:59 pm

Do you want me to take a whack at this? I'm finally caught up with stuff more or less.
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Re: Nickel Plate Road SD9 #358

Unread postby Railfan587 » Thu Jul 27, 2023 5:28 pm

buzz456 wrote:Do you want me to take a whack at this? I'm finally caught up with stuff more or less.

Sure! Thanks!
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Re: Nickel Plate Road SD9 #358

Unread postby pkz19 » Sat Jul 29, 2023 10:44 am

buzz456 wrote:Do you want me to take a whack at this? I'm finally caught up with stuff more or less.


Buzz, if you can post a way to get .dds files out of paint.net for this loco back into RSBin Tools for conversion please let us know!
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Re: Nickel Plate Road SD9 #358

Unread postby buzz456 » Sat Jul 29, 2023 11:42 am

Paint.net does not save your work as a .dds it saves it as a bmp. Then you open it in DXTBmp add the alpha channel and save that as a .dds. Then import that to RSBinTool and save it there for the TgPcDx in the Texture folder. At least that's how I do it.
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Re: Nickel Plate Road SD9 #358

Unread postby Mikeov1985 » Sat Aug 05, 2023 11:14 am

The latest version of Paint.NET (v5.0.8) includes support for DDS file types. Older versions had a plugin you could install called DdsFileTypePlus.
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Re: Nickel Plate Road SD9 #358

Unread postby buzz456 » Sat Aug 05, 2023 12:50 pm

Mikeov1985 wrote:The latest version of Paint.NET (v5.0.8) includes support for DDS file types. Older versions had a plugin you could install called DdsFileTypePlus.


I just got the 5.08 after reading this and haven't had much time to play with it but I did a save as dds. When I opened it back up there was no alpha channel (or it was just white). Unless I'm doing something wrong that's going to cause problems doing re-paints when trying to get different effects.
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Re: Nickel Plate Road SD9 #358

Unread postby wopflyer » Sun Sep 03, 2023 10:52 pm

Hey Buzz,

Are you still working on this repaint for/using the DRGW SD9? That's a nice locomotive and I'm actually surprised that there have not been more calls for repaints using it.
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