peterhayes wrote:Eric
I already have a scenery folder in Castle Rock it contains the Castle Rock .ap file so perhaps the latest update fixed that?
pH
What I had was a scenery folder inside the .ap folder but no external scenery folder.
In any case, it turned out that not all the assets in the .ap folder were accessible.
I noticed that the BluePrints.pak was outside the .ap folder on other routes that were converted, so I went looking in my backup.
I noticed that 2013 put the Castlerock BluePrints.pak in the Scenery folder.

I therefor suspected a Blueprint problem.
I created an empty external Scenery folder and then did a test. Voila!
Sure enough, TS 2014 added a new BluePrints.pak folder to the external Scenery folder, and all my stations and whistle posts showed up again in Castlerock.
Apparently TS 2014 doesn't like the Blueprints being in the .ap file.
As a side note: I think the clean install I did a few days ago removed the preexisting Scenery folder and others causing more problems.
When I had just updated, a lot of preexisting folders were emptied but left intact. A clean install of TS2014 has some of those necessary folders missing.