
http://www.engine-driver.com/article/sh ... -simulator
dgallina wrote:There's not much info, but what's there isn't very comforting for those of us with lots of content (commercial and free both). There's no promise of backwards compatibility.
Diego
Matt Peddlesden on enginedriver.com wrote:We are mindful that a lot of people in the community have built up some fantastic collections of locomotives and routes over the last few years and we're absolutely going to continue to support those products, and indeed create new content, for the current generation Train Simulator. I can say that we are looking at making the next generation Train Simulator an optional upgrade so you can continue to use the current generation product with all of your current add-ons, whether or not you choose to upgrade to the next generation. So, if you are concerned that your machine might not be up to handling Unreal Engine 4, don't worry. - See more at: http://www.engine-driver.com/article/show/4644/dovetail-games-begins-work-on-next-generation-train-simulator#sthash.jXwLvdwb.dpuf
jp4712 wrote:dgallina wrote:There's not much info, but what's there isn't very comforting for those of us with lots of content (commercial and free both). There's no promise of backwards compatibility.
Diego
S'cuse me?Matt Peddlesden on enginedriver.com wrote:We are mindful that a lot of people in the community have built up some fantastic collections of locomotives and routes over the last few years and we're absolutely going to continue to support those products, and indeed create new content, for the current generation Train Simulator. I can say that we are looking at making the next generation Train Simulator an optional upgrade so you can continue to use the current generation product with all of your current add-ons, whether or not you choose to upgrade to the next generation. So, if you are concerned that your machine might not be up to handling Unreal Engine 4, don't worry. - See more at: http://www.engine-driver.com/article/show/4644/dovetail-games-begins-work-on-next-generation-train-simulator#sthash.jXwLvdwb.dpuf
plovdiv21 wrote:that's really dumb-an either or choice-I want to keep my ts 2014 separately and get a separate install of the new game engine
eyein12 wrote:plovdiv21 wrote:that's really dumb-an either or choice-I want to keep my ts 2014 separately and get a separate install of the new game engine
Well you will as it clearly states. Sucks for third party devs because they will have to get their outdated products up to code and learn how. "leverage" was used as a clever term to put dtg in the driver seat until 3rd party devs catch up which may be months. But its encouraging they still want to release tools to devs. Its literally like starting all over again. I'm not worried.
.We are mindful that a lot of people in the community have built up some fantastic collections of locomotives and routes over the last few years and we're absolutely going to continue to support those products, and indeed create new content, for the current generation Train Simulator. I can say that we are looking at making the next generation Train Simulator an optional upgrade so you can continue to use the current generation product with all of your current add-ons, whether or not you choose to upgrade to the next generation. So, if you are concerned that your machine might not be up to handling Unreal Engine 4, don't worry
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