PapaXpress wrote:I am on the road right now, but it sounds like you need to unwrap the model. This is an essential step in every 3d model software. In my basic tutorials I use the paint brush which is a shortcut to do an unwrap.



PapaXpress wrote:What if the Z 0 was the base of your pole? Then it would be above ground... but the pole is not the loft, the wires are. So what holds up the wires? Nothing. But what of gravity and all that weird stuff that happens in the game??? How can the wires hold up the pole!?
Simple.
Middle geometry.
The RSC tomes speak of this.
And if you are curious you can look at GreatNortherner's gn-telegraph_4-LOFT.bin and search for: StartGeometryBPID, MiddleGeometryBPID, and EndGeometryBPID.
WVRR1964 wrote:PapaXpress wrote:What if the Z 0 was the base of your pole? Then it would be above ground... but the pole is not the loft, the wires are. So what holds up the wires? Nothing. But what of gravity and all that weird stuff that happens in the game??? How can the wires hold up the pole!?
Simple.
Middle geometry.
The RSC tomes speak of this.
And if you are curious you can look at GreatNortherner's gn-telegraph_4-LOFT.bin and search for: StartGeometryBPID, MiddleGeometryBPID, and EndGeometryBPID.
Interesting but first, how does one look at a .bin file?
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