System Upgrades for TS 2013

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Re: System Upgrades for TS 2013

Unread postby GSkid » Sat Dec 15, 2012 10:55 pm

buzz456 wrote:Somebody more knowledgeable than me needs to explain why 32 bit can only use so much ram and 64 can access all of what's on your machine. That seems to be what unleashed my setup to make everything run like a movie with no jerkiness.


Well I started programming in 1977 as a kid, so it's meaning is second nature to me. But I know less technical types get confused and there is no reason for them to feel dumb cuz it is a little complicated and yet it's not. I'm gonna kinda make a layman's example that shows the CONCEPT, but really isn't accurate when it comes to the formula of bits. This is simply made for you to say..ok..I kinda get it.

Remember multiplication tables? They traditionally are 12 x 12 grid charts. Let's just say for the sake of this example, that table is only gonna be 9 x 9. That's a SINGLE figure example. It's max number it can come up with is 81. BUT... if you make a table that goes to TWO figures, it's max would be 99 x 99 which equals 9,801. By doubling the figure places, you don't get a result number that is double that of the single place figure but actually exponentially higher. In this case it's a max number that is 121 times as big then you can achieve by only multiplying single digit numbers.

Computers store stuff in RAM, but it must be broken up into little cubby-holes called memory addresses. Think of RAM as a city and it's memory addresses are individual houses in that city. Think of Windows as the post office that both delivers and retrieves mail from those addresses. 32-bit post offices would only recognize about 4GB worth of houses. It doesn't see the houses beyond that. But with a 64-bit post office it can recognize exponentially more houses.... or addresses.

I know it's a ridiculous example, but I used it to demonstrate the CONCEPT for the layman. THEN there's THEORETICAL maximum memory addressing Vs. ACTUAL which is an even more complicated can of worms that's not needed to go into here.

Just go to wiki here....

http://en.wikipedia.org/wiki/64-bit_computing

and here...

http://en.wikipedia.org/wiki/Memory_address

If you want to dive head first into actual nuts and bolts of it.

Hope that helped somewhat. *!greengrin!*
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Re: System Upgrades for TS 2013

Unread postby PapaXpress » Sun Dec 16, 2012 1:20 am

GSkid wrote:Computers store stuff in RAM, but it must be broken up into little cubby-holes called memory addresses. Think of RAM as a city and it's memory addresses are individual houses in that city. Think of Windows as the post office that both delivers and retrieves mail from those addresses. 32-bit post offices would only recognize about 4GB worth of houses. It doesn't see the houses beyond that. But with a 64-bit post office it can recognize exponentially more houses.... or addresses.


This made me smile. Its probably the best layman's explanation I have ever heard.

You sited a couple wiki articles, and I want to add another to the list:
http://www.bit-tech.net/bits/2007/10/16 ... _the_ram/1
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Re: System Upgrades for TS 2013

Unread postby UPSD70ACe » Sun Dec 16, 2012 1:40 pm

Will TS2013 run on this Integrated Intel® HD Graphics?
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Re: System Upgrades for TS 2013

Unread postby GSkid » Sun Dec 16, 2012 3:09 pm

UPSD70ACe wrote:Will TS2013 run on this Integrated Intel® HD Graphics?


It should, but don't expect a decent framerate with TSX-ON. You will likely have to adjust the settings to bring that up to a decent speed. You may have to even play it with TSX-OFF which still looks pretty good. It has much brighter lighting in that mode with more saturated colors.

Intel makes very good CPUs, but is lousy with making GPUs. That's where AMD's built-in GPUs are better. Intel currently has the HD 3000 still floating around on cheaper computers and their latest is the HD 4000 which has been out awhile now. Just give it a try and have reasonable expectations for an integrated-class GPU. Adjust the settings more towards your priorities and tone down those you don't care as much about. Turning shadows off or having them at the lowest setting is good for faster frames. I also like to turn down the water quality to the lowest to help too since I don't really care that much about it. You'll figure out the right balance from tweaking it.
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Re: System Upgrades for TS 2013

Unread postby UPSD70ACe » Sun Dec 16, 2012 3:20 pm

I dont use TSX anyway on my old Laptop I am using as i type.Thank You for the reply help.
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Re: System Upgrades for TS 2013

Unread postby donjgatlin » Sun Dec 16, 2012 6:25 pm

http://www.newegg.com/Product/Product.a ... 6814162121

This is the GPU I ordered. Its the GTX660ti with 2GB ram. Added an 120GB SSD from Kingston,3k. Will post my findings of the new setup once I get it installed. !!*ok*!!
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Re: System Upgrades for TS 2013

Unread postby donjgatlin » Tue Dec 25, 2012 12:52 pm

Well, I have installed my new components. I am overly impressed with it. I am getting 50-70FPS on Donner with all the settings on Highest. This is wonderful! Smooth as butter. !*brav*!
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Re: System Upgrades for TS 2013

Unread postby Haystack » Tue Dec 25, 2012 1:33 pm

donjgatlin wrote:Well, I have installed my new components. I am overly impressed with it. I am getting 50-70FPS on Donner with all the settings on Highest. This is wonderful! Smooth as butter. !*brav*!


That's awesome !!*ok*!!
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Re: System Upgrades for TS 2013

Unread postby slick204 » Tue Dec 25, 2012 9:49 pm

donjgatlin wrote:Well, I have installed my new components. I am overly impressed with it. I am getting 50-70FPS on Donner with all the settings on Highest. This is wonderful! Smooth as butter. !*brav*!


What are your anti-aliasing and texture filtering settings? I'm still getting moire on the tracks.
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Re: System Upgrades for TS 2013

Unread postby donjgatlin » Tue Dec 25, 2012 10:51 pm

They're all maxed out.
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Re: System Upgrades for TS 2013

Unread postby slick204 » Tue Dec 25, 2012 11:24 pm

*!!thnx!!* I can't do that with my new 560Ti. I changed the AA to FXAA + 8xMSAA and texture filtering to 8x and get good frame rates but I still see some moire in the switches. It still runs way better than my trusty old 8800GT.
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Re: System Upgrades for TS 2013

Unread postby donjgatlin » Tue Dec 25, 2012 11:42 pm

I seem to only have trouble at the main stations on London-Brighton and Munich-Augsburg. I will drop to about 17FPS there, but elsewhere on the lines it goes from 35-50FPS.
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Re: System Upgrades for TS 2013

Unread postby dfcfu342 » Mon Dec 31, 2012 2:01 am

My understanding is that the moire effect only goes away with the Super Sample AA (SSAA) being used and basically maxed. You'll need a large frame buffer and a fairly powerful GPU to power that especially at high resolutions but it's possible with a GTX 660 though probably not at 1080P and definitely not dual monitors.
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Re: System Upgrades for TS 2013

Unread postby StampedePass » Tue Jan 01, 2013 2:51 am

donjgatlin wrote:Well, I have installed my new components. I am overly impressed with it. I am getting 50-70FPS on Donner with all the settings on Highest. This is wonderful! Smooth as butter. !*brav*!


Isn't that a winner? Makes you want to giggle..

I run a program by EVGA called Precision. It allows me to monitor GPU temps and, the best part, set up a fan curve. Meaning, as the GPU warms, the fan adjusts its speed. It works with any Nvidia card by any manufacturer. Heat + GPU is bad. If you see glitches or oddness at anytime, suspect heat first.

Glad you got a good card. That thing will zingbwing right along!! Keep in mind, if you have the correct chipset on the motherboard. you can still use the other/older GPU for a monitor. This allows you to do things without putting any load on the main GPU. It's great. I can run RW on one monitor and do whatever I want on the other without using a bit of the Nvidia.

I wanted to mention that there are a few ways to set up and SSD, some being better than others depending on how you want to use it. They are great, just make sure you disable defrag on it (Win7+ should do that automatically if you are using Intel Rapid Storage) and if you implement Rapid Response things get a little tricky but its well worth the effort. I did a lot of research on the various ways to do it after I purchased mine. Two weeks later I had my plan. :) I went and purchased a 3tb 6gb HDD to work horse with it. Did a fresh clean Win7 install on the SDD setting up Rapid Response to part of it. Amazing!! And gets better with time.

Enjoy

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Re: System Upgrades for TS 2013

Unread postby arizonachris » Tue Jan 01, 2013 12:12 pm

Some SSD drives support "Trim" some don't. A one Tb drive SSD, I could buy a car. I don't see that much difference between an SSD and my Western Digital black drives. As I said before, DO NOT DEFRAG YOUR SSD'S!

I'm just sticking with my Phenom II 970, my EVGA GTX670 (yes, I use Precision Tool) 8Gb RAM, and Win 7 64 bit. *!!wink!!*
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