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(WIP) gp60 and gp60M series (new vids 3/20/12)

Unread postPosted: Thu Feb 09, 2012 11:05 pm
by eyein12
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Here is a VERY EARLY WIP of whats going to be the gp60. I'm pleased with the poly count so far. its a whopping 2000 polys according to max and its about 1/3 way done. needs trucks, clutter items and a mock cab external view. I took every step to keep this below cost. This doesnt mean i gave up on my c40-8 pack. i will be workign on that once i get word from my consult on what causes the minor stuttering in hight count tiles. This will be available in NS and SSW paints, and i'm tossing around the idea of creating the W cab BNSF version too.

Re: (WIP) gp60

Unread postPosted: Thu Feb 09, 2012 11:07 pm
by jpetersjr
Looking good. Keep up the good work.

Re: (WIP) gp60

Unread postPosted: Fri Feb 10, 2012 2:38 am
by NDORFN
Awesome!

Re: (WIP) gp60

Unread postPosted: Fri Feb 10, 2012 7:33 am
by glenn68
OoooooH, I like GP60's.
!!*ok*!!

Re: (WIP) gp60

Unread postPosted: Fri Feb 10, 2012 11:01 am
by imnew
Looking nice. !!*ok*!!

Re: (WIP) gp60

Unread postPosted: Fri Feb 10, 2012 12:23 pm
by GreatNortherner
YAY!!!

That is great news indeed! I can already see these painted in Oakway colors, pulling coal drags over the Big Horn Sub. !*cheers*!

Cheers,
Michael

Re: (WIP) gp60

Unread postPosted: Sat Feb 11, 2012 8:07 am
by bnsfsubdivision
awesome!!

Re: (WIP) gp60

Unread postPosted: Sun Feb 12, 2012 1:49 pm
by simer4
Right on! Great work!

Re: (WIP) gp60

Unread postPosted: Sun Feb 12, 2012 4:07 pm
by SMMDigital
Hmm, if i'm not to badly mistaken, the GP 59, and 60 are almost identical externaly. I see a green, white, and gold Southern unit in my future.

Re: (WIP) gp60

Unread postPosted: Sun Feb 12, 2012 8:12 pm
by g_nash
GreatNortherner wrote:YAY!!!

That is great news indeed! I can already see these painted in Oakway colors, pulling coal drags over the Big Horn Sub. !*cheers*!

Cheers,
Michael


Wrong Loco Michael ? or just a " what if " paint scheme ?

Oakway leased the SD60 EMD SD60 OWY Roster

.

Re: (WIP) gp60

Unread postPosted: Sun Feb 12, 2012 10:44 pm
by Bart35
are you still going to update the dash 8??

Re: (WIP) gp60

Unread postPosted: Mon Feb 13, 2012 3:43 am
by SCLALINE
He said he had not forgotten the dash 8

Re: (WIP) gp60

Unread postPosted: Mon Feb 13, 2012 8:17 am
by eyein12
I basically heard back from my consult yesterday, but no real reason why fps drops when i add another loco, or just a general run by on a high asset tile. He said it was par for the course. I've pretty much remastered the engine with the same results, so I'm going to prepare the release of the NS unit and some updates to the models.

Re: (WIP) gp60

Unread postPosted: Mon Feb 13, 2012 10:45 am
by SCLALINE
Outstanding Work

Re: (WIP) gp60

Unread postPosted: Mon Feb 13, 2012 6:40 pm
by NS9030
Awesome!!!!