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Kent Plants

Unread postPosted: Sat Jul 30, 2011 3:04 pm
by eyein12
kent plants.jpg



two grain/cereal plants with an interactive loading bay in the distance there for the seattle sub.

regards,

Ian

Re: Kent Plants

Unread postPosted: Sat Jul 30, 2011 3:50 pm
by Heavy Chevy
Nice looking work so far.

Re: Kent Plants

Unread postPosted: Sat Jul 30, 2011 9:23 pm
by PapaXpress
wow, I could use something like that. Unless I can persuade you somehow to make what is really there.

Re: Kent Plants

Unread postPosted: Sun Jul 31, 2011 7:53 am
by eyein12
pic.jpg


thanks, Ive been occupying my time with building more models and factories until that update comes out.

heres some paintn', but everything will be smoothed over in max. It wont look this "cartoony" in game

Re: Kent Plants

Unread postPosted: Sun Jul 31, 2011 9:10 pm
by Trainguy76
eyein12 wrote:thanks, Ive been occupying my time with building more models and factories until that update comes out.


Good idea, I probably should do the same. The models look nice, what is your method for getting textures?

However, Minecraft is addicting to play.

Re: Kent Plants

Unread postPosted: Mon Aug 01, 2011 10:17 am
by eyein12
sometimes I will create my own textures in photoshop cs2 from scratch when I need alpha transparencies(rails) or walls with smudges. i will go out in my area and take pics of buildings restaurants shops and more(best)...google street view textures for some(worst), and most from cgtextures.com(good). 50,000+ textures for FREE. You just literally paint the textures on in Sketchup. its a joke how easy it is to build something in SU. Then I clean everything up in a "real" modeling program like max to make my stuff more realistic and game ready.

Re: Kent Plants

Unread postPosted: Tue Aug 02, 2011 4:42 am
by imnew
Looks nice !