Route X Not named yet

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Route X Not named yet

Unread postby IIIIIREPOIIIII » Thu May 12, 2011 1:00 am

Route X is going to be a fictional route i am creating because i could not do the correct terrine for my area where i live. This was to originally to become the Reading and Northern RR a real route instead im doing this by hand there for it is not going to be a real railroad. Route X's story does begin like this,A once thriving logging and mining town is coming back to life as a tourist railroad. So far at the beginning yard off in the woods you can see the remains of part of the logging mill and some old track not usable and even a old bridge that has since collapsed into the small river "you see it in the picture of the new bridge just built".But how ever your new company has laid some newer track and rehabbed some old track for use and built new entrances at the tunnels.And added to the tourism you are taking over a switching company railroad and combining in into one railroad company. Now what is done so far only the first couple miles of track is laid the first town where it all begins is 75% done and the next small city is only 25% done so far. Please let me know how you guys like the pictures and im open to suggestions questions as im still learning the porcess of building here !*hp*! so please be gentle *!embar*! Image Image Image Image Image Image Image Image Image Image
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Re: Route X Not named yet

Unread postby IIIIIREPOIIIII » Thu May 12, 2011 1:12 am

And i am trying to use only stock assets since i dont know how the whole releasing other peoples freeware stuff goes just wanted to add that *!!wink!!* But so far i am using Michael (GreatNortherner) Stephan's stuff only because you should have it already its great stuff and most of it is free !*brav*!
No beast so fierce but knows some touch of pity, but I know none, therefore am no beast.
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Re: Route X Not named yet

Unread postby arizonachris » Thu May 12, 2011 1:48 am

Looks really good! !!*ok*!!

As far as using freeware assets, as long as your route is also free, they usually don't mind. Doesn't hurt to contact who created the assets, tho.
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Re: Route X Not named yet

Unread postby PapaXpress » Thu May 12, 2011 10:46 am

Makes me want to put down my paint brush and start working on my route again.... good job.
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Re: Route X Not named yet

Unread postby IIIIIREPOIIIII » Thu May 12, 2011 4:51 pm

Some updates
1. I hate vandles that put stuff on the tracksImage

2. I love clean lines!Image

3.just an update to one of the plants Image

4.electronics place Image

5. Just over looking work on the first city Image
No beast so fierce but knows some touch of pity, but I know none, therefore am no beast.
~ William Shakespeare ~


"WILL WORK FOR TRAINS"

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Re: Route X Not named yet

Unread postby IIIIIREPOIIIII » Fri May 13, 2011 6:10 pm

Thanks for the couple of responses i have gotten on this so far here are a couple of updatesImage Image Image Image Image
No beast so fierce but knows some touch of pity, but I know none, therefore am no beast.
~ William Shakespeare ~


"WILL WORK FOR TRAINS"

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Re: Route X Not named yet

Unread postby micaelcorleone » Fri May 13, 2011 6:29 pm

A nice fictional route. !!*ok*!!
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Re: Route X Not named yet

Unread postby IIIIIREPOIIIII » Tue May 17, 2011 7:05 pm

Just another shot i have started using simm's stuff Image
No beast so fierce but knows some touch of pity, but I know none, therefore am no beast.
~ William Shakespeare ~


"WILL WORK FOR TRAINS"

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Re: Route X Not named yet

Unread postby IIIIIREPOIIIII » Mon Jun 06, 2011 7:46 pm

I think im going to try my hand at repainting but im not fully sure yet depends what program's i need. If i do i am going to abandon this project but how do i make this into a RWP or RPK file so maby if somebody wants to they can pick up where i left off !**conf**!
No beast so fierce but knows some touch of pity, but I know none, therefore am no beast.
~ William Shakespeare ~


"WILL WORK FOR TRAINS"

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Re: Route X Not named yet

Unread postby dogmouse » Tue Jun 07, 2011 1:20 am

Looks to me like a great start to a fun route! !!*ok*!!

Dont forget to save often. *!!wink!!*
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Re: Route X Not named yet

Unread postby arizonachris » Tue Jun 07, 2011 3:02 am

No, no, no, no no!!!!!!!!!!!!!!! Package it up as a WIP in a .rpk file. There are quite a few of these out here and we love them. Someone will pick it up and go on with it. (dag nabbit, wish I could build)
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Re: Route X Not named yet

Unread postby IIIIIREPOIIIII » Wed Jun 08, 2011 4:08 am

arizonachris wrote:No, no, no, no no!!!!!!!!!!!!!!! Package it up as a WIP in a .rpk file. There are quite a few of these out here and we love them. Someone will pick it up and go on with it. (dag nabbit, wish I could build)


Ok but i need to know how to package this up !*don-know!*
No beast so fierce but knows some touch of pity, but I know none, therefore am no beast.
~ William Shakespeare ~


"WILL WORK FOR TRAINS"

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Re: Route X Not named yet

Unread postby ATSF3814 » Wed Jun 08, 2011 4:41 am

To create an RWP file, go under the packager tab in the Railworks launcher. In here you'll have your entire assets and routes list. Just find the folder containing your route (RW_Tools can help you identify it if you're having trouble) and add it to the list of things you want included in the RWP file. Once everything looks good, go ahead and click create package, give it a name, and you're done.

On the subject of repainting, these are the programs you'll want to have:

An image editing program like Photoshop, GIMP or Paint.net.
RSBInTool for exporting and importing textures.
RW_Tools for editing the bin files.
DXTBmp in case you need to convert the DDS files into more workable BMP files.
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