Route X Not named yet

Posted:
Thu May 12, 2011 1:00 am
by IIIIIREPOIIIII
Re: Route X Not named yet

Posted:
Thu May 12, 2011 1:12 am
by IIIIIREPOIIIII
And i am trying to use only stock assets since i dont know how the whole releasing other peoples freeware stuff goes just wanted to add that

But so far i am using Michael (GreatNortherner) Stephan's stuff only because you should have it already its great stuff and most of it is free

Re: Route X Not named yet

Posted:
Thu May 12, 2011 1:48 am
by arizonachris
Looks really good!
As far as using freeware assets, as long as your route is also free, they usually don't mind. Doesn't hurt to contact who created the assets, tho.
Re: Route X Not named yet

Posted:
Thu May 12, 2011 10:46 am
by PapaXpress
Makes me want to put down my paint brush and start working on my route again.... good job.
Re: Route X Not named yet

Posted:
Thu May 12, 2011 4:51 pm
by IIIIIREPOIIIII
Some updates
1. I hate vandles that put stuff on the tracks

2. I love clean lines!

3.just an update to one of the plants

4.electronics place

5. Just over looking work on the first city

Re: Route X Not named yet

Posted:
Fri May 13, 2011 6:10 pm
by IIIIIREPOIIIII
Re: Route X Not named yet

Posted:
Tue May 17, 2011 7:05 pm
by IIIIIREPOIIIII
Just another shot i have started using simm's stuff

Re: Route X Not named yet

Posted:
Mon Jun 06, 2011 7:46 pm
by IIIIIREPOIIIII
I think im going to try my hand at repainting but im not fully sure yet depends what program's i need. If i do i am going to abandon this project but how do i make this into a RWP or RPK file so maby if somebody wants to they can pick up where i left off

Re: Route X Not named yet

Posted:
Tue Jun 07, 2011 1:20 am
by dogmouse
Looks to me like a great start to a fun route!
Dont forget to save often.

Re: Route X Not named yet

Posted:
Tue Jun 07, 2011 3:02 am
by arizonachris
No, no, no, no no!!!!!!!!!!!!!!! Package it up as a WIP in a .rpk file. There are quite a few of these out here and we love them. Someone will pick it up and go on with it. (dag nabbit, wish I could build)
Re: Route X Not named yet

Posted:
Wed Jun 08, 2011 4:08 am
by IIIIIREPOIIIII
arizonachris wrote:No, no, no, no no!!!!!!!!!!!!!!! Package it up as a WIP in a .rpk file. There are quite a few of these out here and we love them. Someone will pick it up and go on with it. (dag nabbit, wish I could build)
Ok but i need to know how to package this up

Re: Route X Not named yet

Posted:
Wed Jun 08, 2011 4:41 am
by ATSF3814
To create an RWP file, go under the packager tab in the Railworks launcher. In here you'll have your entire assets and routes list. Just find the folder containing your route (RW_Tools can help you identify it if you're having trouble) and add it to the list of things you want included in the RWP file. Once everything looks good, go ahead and click create package, give it a name, and you're done.
On the subject of repainting, these are the programs you'll want to have:
An image editing program like Photoshop, GIMP or Paint.net.
RSBInTool for exporting and importing textures.
RW_Tools for editing the bin files.
DXTBmp in case you need to convert the DDS files into more workable BMP files.