by imnew » Sun Mar 13, 2011 9:58 am
Hi guys and gals,
Again thank you all for the kind comments .
Tori, regarding the trees. I use an asset called Tree Oak Slope Mid 01 or 02, cant remember their difference. This a bunch of trees, in a kinda circle.( all these trees count as one single object ) What i do is, bunch them together on the hill sides, following the terrain as much as possible, i pitch them so that they blend into the sides of the hills. When you line a hill side with these it looks natural i think. Framerates are actually quite good, here are some examples, the pic with the CP unit comes out to 48fps, the wye at South Fork 48 fps, the South Fork secondary yard 52fps. Not sure if these fps drops when running trains, they probably will drop somewhat.
Building a route with lots of hills with forests, this can take some time :-( We really really, and i mean really need that technical update that will eliminate this process. I miss the forest regions of MTS .
My hardware,
XP with 3 gb Ram
Intel E8500 Duo Overclocked at 3.7 Ghz ( Guess this helps alot on FPS )
Geforce GTX 275
Intel SSD
Talk to you soon.
Thanks
Intel Core I7-7770K, ZOTAC GTX 1080 Ti AMP
Extreme, ASUS ROG Strix Z270H, 16 GB HyperX Fury DDR4, Samsung 850 EVO 500GB, Corsair Force MP500 240GB M.2, 34" Ultra Wide Samsung Monitor