DanSSG wrote:Great work Mike![]()
In the meantime I wasn't unproductive and after some custum sounds I tried something new: A custom skydome
Unfortunatly there is almost no information on the net but I found an old blender template from 2013 on a dutch website which is free to use.
At least I was already able to export the skydome and add some custom textures for the sun (which looks good) and a 25 phase moon which seems to have some problems with the opacity at day but looks good at night even if the stars don't seem to work right now. Maybe I should mention that I'm not very experienced in this graphical stuff but here is how it looks now...
@Mike: Will there be some additional signals in the Promontory Route available or do you have an idea how let an eastbound and a westbound train meet in a scenario?
There is a tutorial available from BoostedFridge (viewtopic.php?f=8&t=17999) but this works only if you have signal blocks.
Every switch/turnout in the Promontory Summit route is protected, in every direction, by hidden signals, and some of the longer sidings (including passing sidings) are split into two or three sections so that more than one train can occupy them at the same time.