Conrail SD45 Pack

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Conrail SD45 Pack

Unread postby ATSF3814 » Mon Jun 24, 2013 10:48 pm

I love how this locomotive looks in Conrail paint:

Image

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It uses the Union Pacific SD45 as the base, so you need to own that pack in order to use the repaints.

Unfortunately due to the way the numbers are set up on the UP SD45, I wasn't able to do auto numbering. So instead you get 10 locomotives with static road numbers in the pack.

Perhaps with the ATSF or PRR SD45s are released, I can do a more accurate version with auto numbering. Until then, these should do fine though.
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Re: Conrail SD45 Pack

Unread postby bpetit » Mon Jun 24, 2013 11:21 pm

Thanks will put 'em to work.
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Re: Conrail SD45 Pack

Unread postby imnew » Tue Jun 25, 2013 7:03 am

Ooh !! Im a huge Conrail fan....! *!!thnx!!* !*brav*!
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Re: Conrail SD45 Pack

Unread postby dejoh » Tue Jun 25, 2013 7:32 am

Thanks you sir !!*ok*!! Very much appreciated.
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Re: Conrail SD45 Pack

Unread postby nsguy44 » Tue Jun 25, 2013 7:07 pm

I just downloaded them and put the upsd45 engine and cabview files in there,went to start act up and put them in the act.clicked on the engine and they came out looking like the up sd45,not conrail,can anyone help.
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Re: Conrail SD45 Pack

Unread postby buzz456 » Tue Jun 25, 2013 8:14 pm

What is the act.dicked?
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Re: Conrail SD45 Pack

Unread postby nsguy44 » Tue Jun 25, 2013 8:55 pm

I just made a test activity to check them out is all and they look like the up sd45 not conrail.
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Re: Conrail SD45 Pack

Unread postby ATSF3814 » Tue Jun 25, 2013 9:09 pm

Not sure why that would be happening. I just double checked the archive I uploaded to RWA. All the bin files look correct and as well as the texture files.

Is anyone else getting the same problem?
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Re: Conrail SD45 Pack

Unread postby Bdwall99 » Tue Jun 25, 2013 9:12 pm

Happening to me as well.
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Re: Conrail SD45 Pack

Unread postby 5292nate » Tue Jun 25, 2013 9:34 pm

Did CSX ever aquire any of CR's SD45's?
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Re: Conrail SD45 Pack

Unread postby dejoh » Tue Jun 25, 2013 9:35 pm

Me two. Spent a few hours trying to get them up and running.
No biggy, I'm patient. *!lol!*
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Re: Conrail SD45 Pack

Unread postby ATSF3814 » Tue Jun 25, 2013 9:54 pm

Well I'm just baffled. I downloaded and installed the pack myself and the locomotives all show up just fine in game for me.

Can anyone who's having the problem check the Hood_nm.TgPcDx on the Conrail repaints and verify that it's correct for them? Maybe also verify that the bin files look ok too?

The textures should look similar to this:

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Re: Conrail SD45 Pack

Unread postby PapaXpress » Tue Jun 25, 2013 10:25 pm

Check the paths in the bin and make sure you are pointing to the GEO in the repaint folder. You may have accidentally added the original UP bin file.
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Re: Conrail SD45 Pack

Unread postby ATSF3814 » Tue Jun 25, 2013 10:36 pm

PapaXpress wrote:Check the paths in the bin and make sure you are pointing to the GEO in the repaint folder. You may have accidentally added the original UP bin file.


Nope. I've double and even triple checked the bin files I packaged and they all look correct. I've even downloaded and installed the pack myself and all the locomotives worked fine.
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Re: Conrail SD45 Pack

Unread postby PapaXpress » Tue Jun 25, 2013 10:38 pm

Odd.

And also note that they are not picking up the numbers dcsv.
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