New Jersey Transit ALP-46 (46A) & Comet Cars Sound & Physics Mod V1.0

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New Jersey Transit ALP-46 (46A) & Comet Cars Sound & Physics Mod V1.0

Unread postby FanRailer » Thu Oct 15, 2015 6:10 pm



This is the DTG New Jersey Transit North Jersey Coast Line ALP-46 (46A) & Comet Car Physics & Sound Mod Pack V1.0

In order to utilize this freeware physics & sound upgrade, you must have purchased the "Train Simulator: NJT ALP-46 Loco Add-On" available here: http://store.steampowered.com/app/258658/

This is a freeware pack; in no way is it to be used for commercial purposes. You are free, however to further modify the physics & sound enhancements found in this pack for personal use if you so choose.

THIS IS BOTH A PHYSICS AND SOUND UPGRADE PACK.

The purpose of this pack is to make minor physics adjustments to the ALP-46 locomotive, include an ALP-46A Physics set and road numbers, and introduce more accurate sounds for the DLC.

Version 1.0 includes updated horn and bell sounds from Chris Reynolds (MilwaukeeNorth418). Many thanks to him for allowing me to use his sounds free of charge for this mod.

Version 2.0 will include the signature JohnS brake fix.

General Parameter Change Log (Physics):
1. Slight tweak of TE and Dynamic Brake curves.
2. Include physics and road numbers for ALP-46A; follow instructions below to switch between physics.

General Parameter Change Log (Sounds):
1. New K5LA horn and steel bell recorded directly off of an ALP-46 unit.
2. New Comet IV door chime included.
3. Replaced default traction motor sounds and code with custom code and new traction motor sounds (for both ALP-46 and ALP-46A).
4. Includes option to choose between stell bell and e-bell; follow instructions below to switch between bells.
5. Removes the annoying non-mono brake sounds from the Comet cars.

Technical specifications for ALP-46/46A:

1. Bombardier ALP-46 (5480 kW THP; GTO Inverters)
a. Starting tractive effort of 71,000 lbs (316 kN)
b. Continuous tractive effort of 57,840 lbs (257.0447 kN) @ 47.7 mph
c. Dynamic Brake effort of 34,000 lbs (150 kN) @ 83.53 mph; flat curve down to 5 mph, fade to 0 lbs @ 2 mph.
d. Wheel horsepower of 7,456 hp (5,480 kW) @ 53 mph
e. Maximum speed of 100 mph
f. Weight = 198,400 lbs (90 metric tons)
g. Max traction amps = 710
h. Max brake amps = 340

2. Bombardier ALP-46A (5600 kW THP; IGBT Inverters)
a. Starting tractive effort of 71,000 lbs (316 kN)
b. Continuous tractive effort of 53,279.71 lbs (237 kN) @ 53 mph
c. Dynamic Brake effort of 34,000 lbs (150 kN) @ 83.53 mph; flat curve down to 5 mph, fade to 0 lbs @ 1 mph.
d. Wheel horsepower of 7,504 hp (5,600 kW) @ 53 mph
e. Maximum speed of 125 mph
f. Weight = 202,822 lbs (92 metric tons)
g. Max traction amps = 710
h. Max brake amps = 340


IMPORTANT; Install Instructions

1. Open the following directory: "C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\DTG\NJT-Alp46"
2. Open the "DTG_NJT_ALP-46_Sound_And_Physics_Mod.rar" file
3. Drag both folders from the .rar file into the directory from step 1.
4. Physics & Sound mod installation is complete.
5. Run TS2016 to confirm.

User's Manual:

Physics Swap; upon initial download, the pack defaults to ALP-46 road numbers, physics, and motor sounds. To switch between 46 and 46A #s, physics, and motor sounds, follow the steps listed below:
1. Locate and open the following three directories:
a. "C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\DTG\NJT-Alp46\RailVehicles\Electric\Alp46\Default"
b. "C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\DTG\NJT-Alp46\RailVehicles\Electric\Alp46\Simulation"
c. "C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\DTG\NJT-Alp46\Audio\RailVehicles\Electric\ALP46\Engine\TractionMotors"
2. Within each of those three directories, you will see two folders; "ALP-46" and "ALP-46A"
3. Once you choose which locomotive you want to emulate, open the respective type folder in all three directories from step 1.
4. Copy (CTRL + C) all files you find in the opened folder located in directory 1a.
5. Proceed back to directory 1a and paste (CTRL + V) the copied files into the directory; overwrite when prompted.
6. Copy (CTRL + C) all files you find in the opened folder located in directory 1b.
7. Proceed back to directory 1b and paste (CTRL + V) the copied files into the directory; overwrite when prompted.
8. Copy (CTRL + C) all files you find in the opened folder located in directory 1c.
9. Proceed back to directory 1c and paste (CTRL + V) the copied files into the directory; overwrite when prompted.
10. If the previous 9 steps were completed properly, the physics swap should be successful; run TS2016 to check.


Bell Swap; upon initial download, the pack defaults to the steel bell. To switch between bells, follow the steps listed below:
1. Locate and open the following directory: "C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\DTG\NJT-Alp46\Audio\RailVehicles\Electric\ALP46\Exterior\Horn&Bell"
2. Within that directory that you just opened, you will see two folders; "Steel Bell" and "E-bell"
3. Open the folder for the corresponding bell you wish to use and copy (CTRL + C) all contents within.
4. Proceed back to the directory from step 1 and paste (CTRL + V) the contents you copied into said directory; overwrite if/when asked.
5. Bell swap should be complete; run TS2016 to check.

NOTE: For added realism, remember that the ALP-46 can use both the e-bell and steel bell, but the ALP-46A only comes equipped with the e-bell, so if running with 46A physics, #s, and motor sounds, make sure you've selected the e-bell as well.


Thank you for downloading and installing. Please contact me if there is a problem with the functionality of this mod pack.
Enjoy =)

Download link: http://www.mediafire.com/download/v1go2 ... cs_Mod.rar

New Facebook Page for these mods: http://www.facebook.com/FanRailerMODS

NOTE: let me know if you experience an issue with the steel bell in terms of audibility.
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Re: New Jersey Transit ALP-46 (46A) & Comet Cars Sound & Physics Mod V1.0

Unread postby OpenRailer90 » Sat Oct 17, 2015 8:14 am

Splendid work as per usual with the mod; one of the things i noted is that the brake release sound is present in these comets but not the NJCL version. I am also thinking why the e-bell interior sound in the ALP-45DP mod pack isn't being used.
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Re: New Jersey Transit ALP-46 (46A) & Comet Cars Sound & Physics Mod V1.0

Unread postby _o_OOOO_oo-Kanawha » Sat Oct 17, 2015 12:30 pm

FanRailer wrote:User's Manual:

Physics Swap; upon initial download, the pack defaults to ALP-46 road numbers, physics, and motor sounds. To switch between 46 and 46A #s, physics, and motor sounds, follow the steps listed below:
1. Locate and open the following three directories:
a. "C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\DTG\NJT-Alp46\RailVehicles\Electric\Alp46\Default"
b. "C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\DTG\NJT-Alp46\RailVehicles\Electric\Alp46\Simulation"
c. "C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\DTG\NJT-Alp46\Audio\RailVehicles\Electric\ALP46\Engine\TractionMotors"
2. Within each of those three directories, you will see two folders; "ALP-46" and "ALP-46A"
3. Once you choose which locomotive you want to emulate, open the respective type folder in all three directories from step 1.
4. Copy (CTRL + C) all files you find in the opened folder located in directory 1a.
5. Proceed back to directory 1a and paste (CTRL + V) the copied files into the directory; overwrite when prompted.
6. Copy (CTRL + C) all files you find in the opened folder located in directory 1b.
7. Proceed back to directory 1b and paste (CTRL + V) the copied files into the directory; overwrite when prompted.
8. Copy (CTRL + C) all files you find in the opened folder located in directory 1c.
9. Proceed back to directory 1c and paste (CTRL + V) the copied files into the directory; overwrite when prompted.
10. If the previous 9 steps were completed properly, the physics swap should be successful; run TS2016 to check.



Would it be a valid option to create a separate ALP46A.bin file that has all of its physics and sound mods and engine numbers applied by default? So both locomotives can be selected and run independent of each other as player and AI trains?
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Re: New Jersey Transit ALP-46 (46A) & Comet Cars Sound & Physics Mod V1.0

Unread postby rarecommonsense » Sat Oct 17, 2015 3:35 pm

_o_OOOO_oo-Kanawha wrote:Would it be a valid option to create a separate ALP46A.bin file that has all of its physics and sound mods and engine numbers applied by default? So both locomotives can be selected and run independent of each other as player and AI trains?


Good Suggestion. I would rather not have to sit and do swaps, as installing mods, for me, is already a task to begin with.
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Re: New Jersey Transit ALP-46 (46A) & Comet Cars Sound & Physics Mod V1.0

Unread postby OpenRailer90 » Sat Oct 17, 2015 5:10 pm

It's somewhat more convenient to have drag and drop, that way workshop scenarios can work properly.
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Re: New Jersey Transit ALP-46 (46A) & Comet Cars Sound & Physics Mod V1.0

Unread postby _o_OOOO_oo-Kanawha » Sun Oct 18, 2015 2:41 am

Since power and TE wise, there is hardly a difference between 46 and 46A models, it is only the maximum allowable speed.

Does NJT many any service distinctions between the two classes? I.e. running the 46A more towards Trenton/Philadelphia on the NEC where its 125 MpH max speed can be better utilised? Are the ALP's used north of New York?

Is there NEC cab signalling installed in the first place? Does Amtrak require all foreign power on the NEC to have functioning cab signals?
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Re: New Jersey Transit ALP-46 (46A) & Comet Cars Sound & Physics Mod V1.0

Unread postby JohnS » Sun Oct 18, 2015 5:08 am

_o_OOOO_oo-Kanawha wrote:Since power and TE wise, there is hardly a difference between 46 and 46A models, it is only the maximum allowable speed.

Does NJT many any service distinctions between the two classes? I.e. running the 46A more towards Trenton/Philadelphia on the NEC where its 125 MpH max speed can be better utilised? Are the ALP's used north of New York?

Is there NEC cab signalling installed in the first place? Does Amtrak require all foreign power on the NEC to have functioning cab signals?


NJ Transit trains are limited to 100mph as an agreement not to compete with Amtrak. Amtrak and NJT cabsignals are compatible systems in real life.
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Re: New Jersey Transit ALP-46 (46A) & Comet Cars Sound & Physics Mod V1.0

Unread postby _o_OOOO_oo-Kanawha » Sun Oct 18, 2015 6:06 am

JohnS wrote:NJ Transit trains are limited to 100mph as an agreement not to compete with Amtrak. Amtrak and NJT cabsignals are compatible systems in real life.


Given what I read on Railroad.Net they are not the best in cooperating, re. the recent papal visit to NYC and Philadelphia.

NEC is owned by Amtrak, does it require all operators to have working ATC and cab signalling when their trains use the NEC? I still do not own the CSX SD80 or AC6600 or GenSet, but believe those DLC come with NEC compatible cab signals?
Can these freight locomotives be used on NJT with working cab signals or are these DLC incompatible with NJT North Jersey Shore DLC?
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Re: New Jersey Transit ALP-46 (46A) & Comet Cars Sound & Physics Mod V1.0

Unread postby JohnS » Sun Oct 18, 2015 6:21 am

_o_OOOO_oo-Kanawha wrote:
JohnS wrote:NJ Transit trains are limited to 100mph as an agreement not to compete with Amtrak. Amtrak and NJT cabsignals are compatible systems in real life.


Given what I read on Railroad.Net they are not the best in cooperating, re. the recent papal visit to NYC and Philadelphia.

NEC is owned by Amtrak, does it require all operators to have working ATC and cab signalling when their trains use the NEC? I still do not own the CSX SD80 or AC6600 or GenSet, but believe those DLC come with NEC compatible cab signals?
Can these freight locomotives be used on NJT with working cab signals or are these DLC incompatible with NJT North Jersey Shore DLC?

You are correct that any equipment that operates on the NEC or NJT for that matter must have operating cab signals. I believe this to be true for any route that uses cab signaling regardless of the company. Also, the systems in place on the west coast aren't compatible with east coast. That's why sometimes you will see UP run through trains with a NS unit in the lead on the east coast because NS uses the Pennsy style cab signal system on some of their routes.
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Re: New Jersey Transit ALP-46 (46A) & Comet Cars Sound & Physics Mod V1.0

Unread postby _o_OOOO_oo-Kanawha » Sun Oct 18, 2015 6:31 am

JohnS wrote:
_o_OOOO_oo-Kanawha wrote:
JohnS wrote:NJ Transit trains are limited to 100mph as an agreement not to compete with Amtrak. Amtrak and NJT cabsignals are compatible systems in real life.


Given what I read on Railroad.Net they are not the best in cooperating, re. the recent papal visit to NYC and Philadelphia.

NEC is owned by Amtrak, does it require all operators to have working ATC and cab signalling when their trains use the NEC? I still do not own the CSX SD80 or AC6600 or GenSet, but believe those DLC come with NEC compatible cab signals?
Can these freight locomotives be used on NJT with working cab signals or are these DLC incompatible with NJT North Jersey Shore DLC?

You are correct that any equipment that operates on the NEC or NJT for that matter must have operating cab signals. I believe this to be true for any route that uses cab signaling regardless of the company. Also, the systems in place on the west coast aren't compatible with east coast. That's why sometimes you will see UP run through trains with a NS unit in the lead on the east coast because NS uses the Pennsy style cab signal system on some of their routes.


Thanks for clearing that up.

And PTC will change all this, being universal and not dependent on track infrastructure? From what I hear on RailroadRadio.net Lancaster, Cal. scanner, PTC is a huge PITA. Daily, Metrolink engineers report to the DS that the PTC is "downloading a software update", malfunctioning to the point of preventing the brake test, crippling their locomotive. More often, it has been detached and sealed by maintenance personnel or is otherwise inoperative on their passenger runs out of Palmdale.

Wonder how PTC will be implemented in Railworks next issue, using the UE4 game engine?

But I am drifting off ...

Back to the ALP-46. With this mod, one either has an ALP-46 or ALP-46A in all incarnations as put on the tracks by a scenario?
If and when I acquire this DLC, I think I will still create separate locomotives, and have them aurally different just a little bit.
Last edited by _o_OOOO_oo-Kanawha on Sun Oct 18, 2015 6:39 am, edited 1 time in total.
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Re: New Jersey Transit ALP-46 (46A) & Comet Cars Sound & Physics Mod V1.0

Unread postby JohnS » Sun Oct 18, 2015 6:38 am

Oh you want to get into that. lol PTC will be outdated before it's full implementation and require a system rebuild. Mostly software modifications.
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Re: New Jersey Transit ALP-46 (46A) & Comet Cars Sound & Physics Mod V1.0

Unread postby JohnS » Sun Oct 18, 2015 6:41 am

_o_OOOO_oo-Kanawha wrote:
Back to the ALP-46. With this mod, one either has an ALP-46 or ALP-46A in all incarnations as put on the tracks by a scenario?
If and when I acquire this DLC, I think I will still create separate locomotives, and have them aurally different just a little bit.

That's what I would do also.
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Re: New Jersey Transit ALP-46 (46A) & Comet Cars Sound & Physics Mod V1.0

Unread postby _o_OOOO_oo-Kanawha » Sun Oct 18, 2015 7:11 am

I read in the description that the default Comet cab car is configured as a Diesel locomotive, to be paired with the ALP-45DM or F40PH-2Cat?

This does mean the ALP46 Comet cab car which is configured as Electric, cannot be paired with the ALP-45DM/F40PH-2Cat and vice versa, the ALP-45DM's Comet cab car cannot be paired with the ALP46?

So resuming there is three pieces of DLC compromising the North Jersey Coast Line, only partially compatible between the three.
So if and when we get the double deck passenger cars, things will be complicated further.

Is there any other rolling stock like P42 locomotives that can be repainted for use by NJT?
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Re: New Jersey Transit ALP-46 (46A) & Comet Cars Sound & Physics Mod V1.0

Unread postby OpenRailer90 » Sun Oct 18, 2015 8:33 am

^The cab cars can be paired with any loco, but the simulation may be not as accurate if the different versions are used with different locomotives (ALP-46 version Comet V pushed by F40PH-2CAT for instance will work, but an unrealistic simulation)
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Re: New Jersey Transit ALP-46 (46A) & Comet Cars Sound & Physics Mod V1.0

Unread postby _o_OOOO_oo-Kanawha » Sun Oct 18, 2015 8:39 am

OpenRailer90 wrote:^The cab cars can be paired with any loco, but the simulation may be not as accurate if the different versions are used with different locomotives (ALP-46 version Comet V pushed by F40PH-2CAT for instance will work, but an unrealistic simulation)


I don't understand fully. Are cab cars locomotives in disguise or remotely controlling the pushing locomotive? I understand that a Comet V camouflaged as F40 is less powerful than a camouflaged ALP at twice the horsepower available for traction.
I believe the first it true, but have read otherwise also. How are DMU's/EMU's configured with respect to powered cars, trailers and trailers with control cab?
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