by ricksan » Fri Feb 01, 2019 12:22 pm
The numbering anomaly on the HH600 is caused by the lack of an alpha channel in the textures for the 5, 7, and 9 digits. I don't know how that happened, but I guess none of us noticed it since PTM didn't use those numbers.
I've attached a Zip with the replacement textures. Open the Zip and drop the textures into Assets\G-TraX\HH600\RailVehicles\Diesel\PTM\Engine\Textures\Numbers. This is a quick fix and I'll provide something more permanent after a few more days to pick up any other items that turn up.
Incidentally, the HH600 will accept 1, 2,3, and 4-digit road numbers.
As for the bumper issue on the route, it's related to the floating track problem. The floating track was the unintended consequence of some last-minute changes I made to the tracks and the quick fix was to revert Tracks.bin to an earlier version. That version used "bumper" tracks, which don't work all that well in TS and which we don't use anymore. I still want to eventually release the track changes as there were some messy turnouts in PT. Stay tuned.
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