Connellsville to Baltimore

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Re: Connellsville to Baltimore

Unread postby Bontempo » Mon Sep 24, 2012 8:08 am

Just in case

This info from another user

In case you are interested here is what I do

1. Rename Asset folder temporarily to something like AssetsMain
2. Verify cache via steam - go away and make a cup of tea
3. Steam will creat a new base asset folder
4. Install required assets for the route
5. Use new folder for this route (and others not working)
6. When you want to revert to main folder rename new one e.g Assets BE and AssetsMain back to Assets

Works for me - will the many routes I have issues with I have 7 or 8 Asset folders now and a big hard disk

As a more limited Test

I have recently found that in a number of cases the above can be applied to just the KUJU folder alone. This seems to work on a number of UK routes especially proving the Kuju folder is the most common culprit.

good luck
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Re: Connellsville to Baltimore

Unread postby _o_OOOO_oo-Kanawha » Mon Sep 24, 2012 9:16 am

Here is what I think happened during the upgrade process.

The whole Kuju folder probably got wiped out during the upgrade before the new TS2013 assets were downloaded during several runs of the Steam client.
Since you and some other builders put their assets in the Kuju folder instead of your own, as the creator's guide says, they got wiped out as well. Because key elements of your route depend on those assets previously found in the Kuju folder your route won't load anymore.

Please check all of your asset downloads and change the paths away from the Kuju folder. Put them in your own Bontempo folder or something like that.

I always check any downloads in WinRar to see which folders are used and am very wary of routes that use the Kuju folder for track rules, switch motors, signal heads and such.
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Re: Connellsville to Baltimore

Unread postby Bontempo » Mon Sep 24, 2012 11:14 am

_o_OOOO_oo-Kanawha wrote:Here is what I think happened during the upgrade process.

The whole Kuju folder probably got wiped out during the upgrade before the new TS2013 assets were downloaded during several runs of the Steam client.
Since you and some other builders put their assets in the Kuju folder instead of your own, as the creator's guide says, they got wiped out as well. Because key elements of your route depend on those assets previously found in the Kuju folder your route won't load anymore.

Please check all of your asset downloads and change the paths away from the Kuju folder. Put them in your own Bontempo folder or something like that.

I always check any downloads in WinRar to see which folders are used and am very wary of routes that use the Kuju folder for track rules, switch motors, signal heads and such.



No offence but my route is up and running with no problems
along with all the rest of the routes

I have always found the the only time the system screws up is when a major update takes place

No offence but it seems that your upset about how i set up my folder for building a route
I sorry but it works for me
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Re: Connellsville to Baltimore

Unread postby _o_OOOO_oo-Kanawha » Mon Sep 24, 2012 12:11 pm

"It works for me" and Otto's approval give me no confidence given that I have had my own share of problems with running your routes together with other routes.
It also doesn't mean it will always work for everybody every time, as the many reports of broken installs and all the frustration because of this shows.

In the end, I think you are shooting yourself in the foot, plus you will have to do a lot of troubleshooting on other user's installs.
Doing good housekeeping with your own files according to the content creators guidelines saves yourself lots of time as well.

I do enjoy your routes but have grown careful in installing them, rather doing it manually instead of relying on the RW_Tools installer. Since then, they do run without problems and live happily together with the other freeware routes. Many of which are as good or sometimes even better than payware routes.
Last edited by _o_OOOO_oo-Kanawha on Mon Sep 24, 2012 1:25 pm, edited 1 time in total.
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Re: Connellsville to Baltimore

Unread postby PapaXpress » Mon Sep 24, 2012 12:45 pm

Bontempo wrote:No offence but it seems that your upset about how i set up my folder for building a route
I sorry but it works for me


Bontempo, I know a few route builders that have fallen into this trap. For years now we have been expecting the Kuju models remain in one place forever, and so we placed our own work in there treating like a 'Common Files" folder. I don't think anyone here wants to be rude (I for one do not want to be), but we enjoy your work and don't want to see it suffer anymore. Would you reconsider repackaging your assets into your own routes Product/Provider folder so when TS2014 comes out there are no "new" surprises?
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Re: Connellsville to Baltimore

Unread postby Bontempo » Mon Sep 24, 2012 2:16 pm

So as not to upset anyone

what do i need to read or look at as to how to set up the folder structure for my route

I was using the material in the read me file of RW_Tools on how to build a route and set up the folders for your route

but i guess that was wrong because that has been what i have been using all along

either that or you are talking about something totally different
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Re: Connellsville to Baltimore

Unread postby _o_OOOO_oo-Kanawha » Mon Sep 24, 2012 2:51 pm

Thomas, there is the official development docs, quite old by now, but still official: http://www.railsimdownloads.com/files/r ... evDocs.exe

The Railworks Wiki also has all the information on setting up your own folder and linking it to the asset creator, blueprint editor etc. here: http://www.railsimdownloads.com/wiki/tiki-index.php

This is of course best for new projects, to start off the right way and be future proof.

When it comes to sorting out assets from one of your routes into your own folder here is what I always do when installing routes:

I create a Bontempo/Route_Name folder in your case, move everything (assets, track bins etc.) that doesn't belong in Kuju into that folder while manaully installing the route.
Officially, one should creat the necessary subfolders as laid down in the guidelines from the pdf document above to separate track from scenery from vehicles, from audio etc. etc.
Most of the assets go in their author's named subfolders under the Asset folder of course.
Then I copy the route folder from the pack in the Routes folder of Railworks.

Now I let RW_Tools verify the route, and re-link all missing assets to the Bontempo folders I newly created and filled with the "suspicious assets". RW_Tools does the hard work of search and replace on all of the route tiles.
A second verify should find no missing assets anymore but usually some small omissions still have to be re-linked.

In order to keep the route and assets intact and in one package for distribution or backup, one could use the Train Simulator's packager, the RW_Tools packager or WinRAR to pack it all up into a single file.
You know how to do that since you have built a great many routes already.

When done right, this has to be only done once for each of your old routes to get them sorted.

When in doubt, ask one of the route builders here for help.
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Re: Connellsville to Baltimore

Unread postby Bontempo » Mon Sep 24, 2012 5:03 pm

Sounds cool

will have to get my reading glass's

consume a six pack or two

and read on

thanks
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Re: Connellsville to Baltimore

Unread postby _o_OOOO_oo-Kanawha » Mon Sep 24, 2012 5:23 pm

Keep your spirits up, and any strong spirit out of your body. It is only the Kuju stuff that is causing problems and needs to be re-linked. If it really comes down to it, it is only the assets that overwrite default Kuju assets that must certainly be relinked. The rest will cause no harm in the Kuju folder other than that too many bin files in the same asset folder, including subfolders, cannot be parsed anymore and give an immediate SBHH, the "overlarge Kuju folder syndrome".

In another thread EyeIn remarked that new users TS2013 users probably don't even have a Kuju folder with all the default assets that came with the old Train Simulator and up to TS2012 were included in the default install.

Any of these new users will have lots of missing assets and probably broken routes until they buy RSC's Europe or US asset packs.
This means probably all of the route builders will have to look over their asset collection, and sort their default Kuju assets out.
Any new player wanting to use a freeware route has aditional costs coming towards him. Otherwise no lights, sounds, bridges, tunnels, houses, Kuju F7, no passenger cars, etc.

I don't know about the conditions RSC puts on the use of those formerly default Kuju assets in freeware routes and what asset is included in which add-on pack.
I don't think the single default Sherman Hill supplies enough replacement assets or wether there are freeware assets of the same type and quality.
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Re: Connellsville to Baltimore

Unread postby Bontempo » Thu Sep 27, 2012 12:50 pm

I am still finding issues with 2013 after the update


Example I had good frame rates before update

after update i no longer have good frame rates
river does not flow like it did

looks like I will have to rearrange the trees blocks again

hence i will not be releasing a link anytime soon for the route

I want to make sure it runs without any mishap on my system before i release another link
i will still add screenshots
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Re: Connellsville to Baltimore

Unread postby buzz456 » Thu Sep 27, 2012 2:11 pm

Bontempo wrote:Sounds cool

will have to get my reading glass's

consume a six pack or two

and read on

thanks


All this stuff came into focus for me over the weekend after a few adult beverages I love a man with a plan. !*roll-laugh*! !*salute*!
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Re: Connellsville to Baltimore

Unread postby Noel » Wed Oct 03, 2012 8:32 pm

I am getting an SBHH error when I am trying to create a scenario. Any solutions? !*don-know!*
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Re: Connellsville to Baltimore

Unread postby Bontempo » Thu Oct 04, 2012 10:30 am

Noel wrote:I am getting an SBHH error when I am trying to create a scenario. Any solutions? !*don-know!*


Hi Noel

First what version do you have the last one released was Beta 6

of all default scenarios can you open any of them

can you get into the route it's self

you mention creating a scenario and getting SBHH does this happen anywhere on the route or just one spot
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Re: Connellsville to Baltimore

Unread postby Noel » Thu Oct 04, 2012 3:36 pm

Ok. Just got the latest version. It works now. Thanks! !!*ok*!!
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Re: Connellsville to Baltimore

Unread postby buzz456 » Thu Oct 04, 2012 3:40 pm

Is the otto one the latest?
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