Union Pacific SD60M Retexture Set

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Re: Union Pacific SD60M Retexture Set

Unread postby ex-railwayman » Thu Jul 27, 2017 11:05 am

Oh, so, if you're adding a repaint then you don't require the files to be made read/write, OK, I never knew that in all these years, you learn something new every day, thank you Buzz. **!!bow!!**

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Re: Union Pacific SD60M Retexture Set

Unread postby Brickrail782 » Thu Aug 24, 2017 7:55 am

I just downloaded and it's not working. When I extracted the files, WINrar started going crazy, flickering an error message around the screen saying that there was an error during the extraction process. When I booted up the game, the engine was covered in the "missing texture" texture, and the other engines didn't show up.
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Re: Union Pacific SD60M Retexture Set

Unread postby buzz456 » Thu Aug 24, 2017 9:22 am

Brickrail782 wrote:I just downloaded and it's not working. When I extracted the files, WINrar started going crazy, flickering an error message around the screen saying that there was an error during the extraction process. When I booted up the game, the engine was covered in the "missing texture" texture, and the other engines didn't show up.

It sounds to me like you got a bad D/L. I would suggest starting over. Since there has been no reports of this problem from others it would seem to be a local issue.
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Re: Union Pacific SD60M Retexture Set

Unread postby Brickrail782 » Thu Aug 24, 2017 1:21 pm

Yeah, I was wondering that too. I'll try that. *!!thnx!!*
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Re: Union Pacific SD60M Retexture Set

Unread postby GenericZack » Thu Aug 24, 2017 7:59 pm

I did pack these files up in a .7z file format ( the compression rate is better) so you might wana try 7zip out.
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Re: Union Pacific SD60M Retexture Set

Unread postby Brickrail782 » Thu Aug 24, 2017 9:41 pm

I have 7Zip already. I use it to unpack AP files.
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