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Coupler slack fixed?

Posted:
Mon Feb 11, 2013 2:37 am
by NDORFN
Just wondering, can anyone confirm that the coupler slack issue was fixed in the last update? Looks like it to me, but I haven't done a whole lot of testing.
Re: Coupler slack fixed?

Posted:
Mon Feb 11, 2013 2:45 am
by GSkid
Do you mean the rubber band couplers? i haven't tried it on a monster train yet, but the couplers seemed stiffer to me visually. Can anybody else confirm? I'll make a long train and see at some point. Maybe i won't need the britkit couplers any more although I like them better visually with their hoses. I'm gonna stick with them.

Re: Coupler slack fixed?

Posted:
Mon Feb 11, 2013 2:47 am
by NDORFN
Yeah the rubber band effect. Looks like it's fixed to me

Re: Coupler slack fixed?

Posted:
Mon Feb 11, 2013 2:59 am
by GSkid
NDORFN wrote:Yeah the rubber band effect. Looks like it's fixed to me

Well if it is, better late then never! I'll give RSC half kudos for it cuz britkits beat them by 2 years. Now I gotta see if using the britkit's couplers work or break anything in the updated code. I'd hate to see Papa's hoses go bye bye!

Re: Coupler slack fixed?

Posted:
Mon Feb 11, 2013 3:05 am
by NDORFN
I'm still gonna use the Britkit ones. I think they look better too. The reason I noticed is that I'm playing around with speed activated slack sounds, and I used to be able to stand next to a train taking off and hear all the cars off into the distance collect slack one at a time as their speed passed 0.1mph, due to the fact RSC couplers were crap. I'm gonna miss that.
Re: Coupler slack fixed?

Posted:
Mon Feb 11, 2013 4:21 am
by NDORFN
Actually I was wrong about the slack sounds. I just had to move further away from the train than I used to but it still works.
Re: Coupler slack fixed?

Posted:
Mon Feb 11, 2013 11:00 am
by 5292nate
I noticed that the "rubber band couplers" are missing also. That's a big improvement. That was pretty unrealistic.