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Sherman Hill - consists uncouple at random

Unread postPosted: Tue Jan 22, 2013 5:09 pm
by garybb
Hi all -

I'm wondering if any of you have (or have had) consists randomly just uncouple on the Sherman Hill route. The only time they stay connected is when I first begin to move. If I stop, then start up, the consist uncouples probably half the time. Sometimes the cars will also uncouple while in steady smooth motion. I first thought it was doing it with only the add-on cars that came with Sherman Hill, but it does it with any and all.

I duplicated the entire consist and ran them in different routes (Cajon, Castle Rock) and the uncoupling does not happen. I also tried setting options to auto couple or manual. Makes no difference.

Can anyone help? I'm stumped.

Re: Sherman Hill - consists uncouple at random

Unread postPosted: Fri Jan 25, 2013 7:55 pm
by 1225fan5358
How quickly do you accelerate?

Re: Sherman Hill - consists uncouple at random

Unread postPosted: Sat Jan 26, 2013 9:20 am
by garybb
I start slow and as smooth as possible, no abrupt jerking that might somehow uncouple. Have you had this happen to you (assuming you have Sherman Hill)?

Re: Sherman Hill - consists uncouple at random

Unread postPosted: Sat Jan 26, 2013 9:32 am
by 1225fan5358
I have it not happened to me... How fast are u going when ur train breaks apart?

Re: Sherman Hill - consists uncouple at random

Unread postPosted: Sat Jan 26, 2013 11:42 am
by jamesphh
I believe that is a bug with the couplers. I have had this before. There was an update to the U.S. couplers a short time ago. However, it did not seem to cure this issue. I recently had this problem on the Fort Smith route. Going down hill with heavy braking and train seperated and then scenario crashed. I aslo did not see the slack action after the update, so maybe they reverted to the original couplers.

Re: Sherman Hill - consists uncouple at random

Unread postPosted: Sun Jan 27, 2013 9:55 am
by garybb
As for how fast I'm going when the consists uncouples - It happens when the train is going anywhere between 15 mph and 50 mph. The uncoupling also happens when the train has stopped, then slowly started. Does not seem to matter if there is a grade or if the land is flat. Oddly, I had a single reefer in the back part of the consist, and after stopping and starting the train, ALL wagons were gone other than the reefer which was then coupled to the helper engine...that only happened once.

IF it is a glitch with the couplers, does anyone know if there is a fix out there?

Thanks for the comments!

Re: Sherman Hill - consists uncouple at random

Unread postPosted: Sun Jan 27, 2013 12:59 pm
by jmslakings
This has happend to me too, only on DonnerPass. I think it is the loco's
I was pulling into colfax at about 30Mph and then SNAP! !*hp*! My lead engine broke off.
Funny thing is my loco would not go into reverse. I had to go to the cab cam look down
and put the engine in reverse and stay in cabcam to get it to back up. I did notice that after
my lead unit broke off my DPU all of a sudden became my lead unit. Anyway I was able to reconnect
and continue my trip. !*don-know!*---Justin

Re: Sherman Hill - consists uncouple at random

Unread postPosted: Mon Jan 28, 2013 3:00 pm
by arizonachris
There is the "buckeye" coupler mod in the file library here, I use it and I don't get that stupid stretch. Haven't had any random disconnects after that mod, either. !!*ok*!!

As far as engine controls, like going into reverse, save the scenario and restart the game. Find the scenario and click on continue. !!*ok*!!

Re: Sherman Hill - consists uncouple at random

Unread postPosted: Wed Feb 20, 2013 4:33 pm
by inc3pt
I'm having a similar issue to what you're talking about. Both on Donner Pass and Cajon Pass, workshop scenarios. Different engines, different trains, but happens almost the exact same way. I'm cruising down a grade at a steady speed (somewhere between 20-40 mph) and part of the train uncouples. The first time on Donner Pass I was left with my lead two engines, but the third engine and the rest of the train stayed behind. On Cajon Pass, it was halfway through the train (loaded coal cars) at a random point.

Both times, I tried to stop the train as quickly as I could, then back up to recouple (in case I could still complete the scenario). Approaching the broken portion of the train at ~2mph to recouple, when I'm about ~25ft from coupling up, suddenly the back half of the train starts moving very quickly and crashes into me.

Has anybody else seen something like this with uncoupling issues? I retried the Donner Pass scenario and it didn't happen again, so I don't have a theory as to what causes it. !*hp*!

Re: Sherman Hill - consists uncouple at random

Unread postPosted: Wed Feb 20, 2013 5:23 pm
by cor726
inc3pt wrote:I'm having a similar issue to what you're talking about. Both on Donner Pass and Cajon Pass, workshop scenarios. Different engines, different trains, but happens almost the exact same way. I'm cruising down a grade at a steady speed (somewhere between 20-40 mph) and part of the train uncouples. The first time on Donner Pass I was left with my lead two engines, but the third engine and the rest of the train stayed behind. On Cajon Pass, it was halfway through the train (loaded coal cars) at a random point.

Both times, I tried to stop the train as quickly as I could, then back up to recouple (in case I could still complete the scenario). Approaching the broken portion of the train at ~2mph to recouple, when I'm about ~25ft from coupling up, suddenly the back half of the train starts moving very quickly and crashes into me.

Has anybody else seen something like this with uncoupling issues? I retried the Donner Pass scenario and it didn't happen again, so I don't have a theory as to what causes it. !*hp*!


I had had the exact same thing happen. It has happened on Donner, on Sherman, and even on Fort Smith to Hevener. Several different locomotives have been involved. Sometimes I can just back up and pick up the consist again and sometimes as I get close to it - it starts moving again and slams into me causing a derailment. One time on Sherman with SD45 it happened at least a dozen times between the summit and Laramie.

I have tried verifying content and clearing blue prints. Still happens. I was going to re-install as I had not seen anyone else talking about it however it appears to be more than just mine then. It happens far more on my Windows 8 machine than my Windows 7 machine but I don't know if that is a factor or now.