4 Bay Hoppers?

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4 Bay Hoppers?

Unread postby SOO704 » Mon Jan 21, 2013 1:50 pm

Am Doing a Couple Re-skins with the Four Bay Hopper that Came as payware in the High-nose NS pack, is it now part of the game, or
are they still payware? in other words I have to leave the Shape File out to share Re-skins?
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Re: 4 Bay Hoppers?

Unread postby PapaXpress » Mon Jan 21, 2013 2:31 pm

You will need to leave the GEOs out.
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Re: 4 Bay Hoppers?

Unread postby artimrj » Mon Jan 21, 2013 2:32 pm

I believe it is still payware, leave the geo file out, add instructions as to what to copy and where.
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Re: 4 Bay Hoppers?

Unread postby Chacal » Mon Jan 21, 2013 2:43 pm

I'm at work and can't remember -- is it possible to refer to the default shape file from the repaint's blueprint, thus avoiding the need to copy the shape file to the repaint's folder?
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Re: 4 Bay Hoppers?

Unread postby PapaXpress » Mon Jan 21, 2013 2:49 pm

No, not really. The GEO has a referenced path to the textures. If you cloned the BIN and had it point to the original GEO, you would get the original textures.
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Re: 4 Bay Hoppers?

Unread postby Chacal » Mon Jan 21, 2013 3:12 pm

Thanks. I was afraid of something like that.
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Re: 4 Bay Hoppers?

Unread postby ex-railwayman » Tue Jan 22, 2013 6:23 am

To avoid confusion as to if they're freeware, or, still Payware content, I'd leave the shape file out and then the end-user can put it in with the bin file as necessary, it's only a 2 second job copying and pasting into the relevant folder, I'm sure even the newer members to the game can do that little job. *!greengrin!*

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