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How do you use Rail Simulator add-ons in Railworks 3 and 4 ?

Unread postPosted: Fri Oct 19, 2012 3:58 pm
by Railfan587
I got some new engines from UKTrainSim.com (57xx Pannier GWR and LBSC A1 Terrier No.40), and when I put on the track in scenario editor they didn't show up on the track. Whats wrong ?

Re: How do you use Rail Simulator add-ons in Railworks 3 and 4 ?

Unread postPosted: Fri Oct 19, 2012 8:44 pm
by buzz456
Do you have the creator checked off in the asset box?

Re: How do you use Rail Simulator add-ons in Railworks 3 and 4 ?

Unread postPosted: Fri Oct 19, 2012 9:59 pm
by Railfan587
Yes. You can hear when you put the locos on the track.

Re: How do you use Rail Simulator add-ons in Railworks 3 and 4 ?

Unread postPosted: Fri Oct 19, 2012 10:01 pm
by PapaXpress
Is this a repaint? If so the readme should have spoken about copying the GEO files over from the original model. Not having them will cause the engine not to show up on the tracks.

Re: How do you use Rail Simulator add-ons in Railworks 3 and 4 ?

Unread postPosted: Fri Oct 19, 2012 10:14 pm
by buzz456
PapaXpress wrote:Is this a repaint? If so the readme should have spoken about copying the GEO files over from the original model. Not having them will cause the engine not to show up on the tracks.


99 times out of a hundred what he said. *!greengrin!*

Re: How do you use Rail Simulator add-ons in Railworks 3 and 4 ?

Unread postPosted: Sat Oct 20, 2012 4:37 am
by alanch
Railfan587 wrote:I got some new engines from UKTrainSim.com (57xx Pannier GWR and LBSC A1 Terrier No.40), and when I put on the track in scenario editor they didn't show up on the track. Whats wrong ?


If you tell me the UKTS file numbers, I can check them out for you. Of course, you could have asked on the UKTS Forum.

Re: How do you use Rail Simulator add-ons in Railworks 3 and 4 ?

Unread postPosted: Sat Oct 20, 2012 1:40 pm
by Railfan587
alanch wrote:
Railfan587 wrote:I got some new engines from UKTrainSim.com (57xx Pannier GWR and LBSC A1 Terrier No.40), and when I put on the track in scenario editor they didn't show up on the track. Whats wrong ?


If you tell me the UKTS file numbers, I can check them out for you. Of course, you could have asked on the UKTS Forum.

20082 for the Terrier and 20160 for the GWR 57xx 5764. I know that the pannier isn't a repaint because the Falmouth Branch Expansion Pack ,which has the 57xx,came out for Railworks 2 not Rail Simulator.

Re: How do you use Rail Simulator add-ons in Railworks 3 and 4 ?

Unread postPosted: Sat Oct 20, 2012 1:43 pm
by buzz456
I moved this to P&P since it belongs here. *!greengrin!*

Re: How do you use Rail Simulator add-ons in Railworks 3 and 4 ?

Unread postPosted: Sat Oct 20, 2012 1:44 pm
by Railfan587
I have another problem. I got the Ivatt 2MT and the 3F Jinty last night and I tried to make a free roam scenario this morning and the 2MT and Jinty made the game crash.

Re: How do you use Rail Simulator add-ons in Railworks 3 and 4 ?

Unread postPosted: Sat Oct 20, 2012 2:49 pm
by alanch
The Readme for the Terrier (20082) and the 57xx (20160) say:

'The Cab and Crew are now aliased to the 0-4-0 in RSDL's IOW Addon so you will also need that in order to see them'

If you don't have the Isle of Wight route installed, that could be the problem. I know they both work for me, as I do have IoW installed.

Re: How do you use Rail Simulator add-ons in Railworks 3 and 4 ?

Unread postPosted: Sat Oct 20, 2012 3:18 pm
by Railfan587
Well I jut found out that it's just the 2MT that's making the game crash.I probably installed it wrong. Random question. Thy did drivers called the 2MTs "Mickey Mouse" ?

Re: How do you use Rail Simulator add-ons in Railworks 3 and 4 ?

Unread postPosted: Mon Oct 22, 2012 8:12 pm
by Railfan587
2012-10-22_00001.jpg
I have a picture of my problem. As you can see, you can only see the chain couplings.

Re: How do you use Rail Simulator add-ons in Railworks 3 and 4 ?

Unread postPosted: Mon Oct 22, 2012 8:36 pm
by PapaXpress
Like I mentioned before this is a classic case of where the GEO file is missing. The reason why the couplers (chains) are showing up is because they are aliased and the GEO files are present. This happens a lot with repaints where the author forgot to mention which GEO files needed to be copied over from the original model.

Re: How do you use Rail Simulator add-ons in Railworks 3 and 4 ?

Unread postPosted: Tue Oct 23, 2012 12:28 pm
by Railfan587
PapaXpress wrote:Like I mentioned before this is a classic case of where the GEO file is missing. The reason why the couplers (chains) are showing up is because they are aliased and the GEO files are present. This happens a lot with repaints where the author forgot to mention which GEO files needed to be copied over from the original model.

That makes sense. Has anyone downloaded theses engines before? If anyone has these engines please let me know what's missing.