JCornell's GP-38 Repaints not working

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JCornell's GP-38 Repaints not working

Unread postby Samwolf » Mon Oct 01, 2012 1:06 pm

Has anyone been able to get any of JCornell's Gp-38 repaints to show up in the game or the editor? The original engine works fine but any repiant I try to use deosn'r show up all I get are the couplers. The repaints have the GeoPcDx files included.
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Re: JCornell's GP-38 Repaints not working

Unread postby artimrj » Mon Oct 01, 2012 1:28 pm

Not sure what could be wrong with what your using but the NERW GP38 repaints work. Making a scenario on Sherman Hill with them right now.
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Re: JCornell's GP-38 Repaints not working

Unread postby Samwolf » Mon Oct 01, 2012 1:57 pm

Thanks, I haven't tried the NERW repaints yet. I'm still checking my Bay of Quinte scenario that use a CN GP38 repaint.
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Re: JCornell's GP-38 Repaints not working

Unread postby artimrj » Mon Oct 01, 2012 4:34 pm

Samwolf wrote:Thanks, I haven't tried the NERW repaints yet. I'm still checking my Bay of Quinte scenario that use a CN GP38 repaint.


Maybe your missing the dependencies? I put all of that in the NERW black set. That makes the other sets depend on the black set.
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Re: JCornell's GP-38 Repaints not working

Unread postby Samwolf » Mon Oct 01, 2012 7:00 pm

I have the dependencies installed. What is strange is that my other CN GP-38 repaint works fine. I don't know what the difference is between the two.
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Re: JCornell's GP-38 Repaints not working

Unread postby artimrj » Mon Oct 01, 2012 7:59 pm

Stabbing in the dark, there are two geo files, one for a hi hood and one for a low hood. Do you have the right ones?
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Re: JCornell's GP-38 Repaints not working

Unread postby Samwolf » Tue Oct 02, 2012 5:58 am

artimrj wrote:Stabbing in the dark, there are two geo files, one for a hi hood and one for a low hood. Do you have the right ones?



Thanks! That's what I forgot! I need to have the high hood loco installed too! **!!bang!!**
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