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JCornell's GP-38 Repaints not working

Unread postPosted: Mon Oct 01, 2012 1:06 pm
by Samwolf
Has anyone been able to get any of JCornell's Gp-38 repaints to show up in the game or the editor? The original engine works fine but any repiant I try to use deosn'r show up all I get are the couplers. The repaints have the GeoPcDx files included.

Re: JCornell's GP-38 Repaints not working

Unread postPosted: Mon Oct 01, 2012 1:28 pm
by artimrj
Not sure what could be wrong with what your using but the NERW GP38 repaints work. Making a scenario on Sherman Hill with them right now.

Re: JCornell's GP-38 Repaints not working

Unread postPosted: Mon Oct 01, 2012 1:57 pm
by Samwolf
Thanks, I haven't tried the NERW repaints yet. I'm still checking my Bay of Quinte scenario that use a CN GP38 repaint.

Re: JCornell's GP-38 Repaints not working

Unread postPosted: Mon Oct 01, 2012 4:34 pm
by artimrj
Samwolf wrote:Thanks, I haven't tried the NERW repaints yet. I'm still checking my Bay of Quinte scenario that use a CN GP38 repaint.


Maybe your missing the dependencies? I put all of that in the NERW black set. That makes the other sets depend on the black set.

Re: JCornell's GP-38 Repaints not working

Unread postPosted: Mon Oct 01, 2012 7:00 pm
by Samwolf
I have the dependencies installed. What is strange is that my other CN GP-38 repaint works fine. I don't know what the difference is between the two.

Re: JCornell's GP-38 Repaints not working

Unread postPosted: Mon Oct 01, 2012 7:59 pm
by artimrj
Stabbing in the dark, there are two geo files, one for a hi hood and one for a low hood. Do you have the right ones?

Re: JCornell's GP-38 Repaints not working

Unread postPosted: Tue Oct 02, 2012 5:58 am
by Samwolf
artimrj wrote:Stabbing in the dark, there are two geo files, one for a hi hood and one for a low hood. Do you have the right ones?



Thanks! That's what I forgot! I need to have the high hood loco installed too! **!!bang!!**