Cab instuments on the ES44 should show basic engine, brake and train parameters, including length and established weight. RSC's UK Class 70 has displays that show a few more gauges, so they know how to do it. The simulation engine calculates the train parameters, so why not display them?
Lead engine on the one screen, lashed up engines on the other by punching a button for each of them. RSC perhaps shouldn't go into that level of detail, but if we get scenarios with random failing engines again to add to "play value" (like with Donner Pass) one would like to know what is wrong and issue a restart command.
EOT parameters should be called by punching another button or having the end of train parameters displayed permanently in that other screen is OK with me.
I don't know what prototype displays exactly show, but certainly no empty fields or "n/a" values of critical parameters.
Apparently the new Run 8 has all these features so it can be done in a train simulator.
ProTrain Perfect even has working electronic timetable "FiBuLa" displays in many of its engines, but these require a separate Linux program running inside the sim.
Wether we get these or even any of the faults/"features" corrected depends on the course RSC wants to take with TS 2013: game or sim?
Here is what I found on RSC's Facebook today, a new cab photo:

One cannot conclude that much from a static photo combining classic gauges with a glass cockpit display.
Magnifying the photo shows still mostly "n/a" in the fields of the display, does this bode well?
I wait with anticipation for the new ES44 and other 3rd generation engines that are supposed to come with the Sherman Hill.