Tennessee Pass

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Tennessee Pass

Unread postby USNENFTS » Fri Aug 10, 2012 8:47 pm

Alright guys, so I'm semi new to railworks and I'm learning it fairly fast. So, I know there are issues with Tennessee Pass and I've read the post about it. I have the tracks and SMM Signals/Crossings installed and they all appear. So, the issue is that there is no speed limit, other than 5 MPH, some signals display green, others are flashing red when they should be green. Then I think some scenery items are missing and I have all the required items. For example, the switch stands/heaters are missing, as well the X's for the crossing and speed limit signs and I'm not to sure why. Any solutions? Thanks guys!

Brandon
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Re: Tennessee Pass

Unread postby BlueLight » Fri Aug 10, 2012 10:54 pm

Do you have the required payware items as per the read me? If you do than the only thing I can suggest is that you uninstall the scenario, and then re-install it.
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Re: Tennessee Pass

Unread postby USNENFTS » Sat Aug 11, 2012 12:27 am

Yeah, the read me says the Colt and Northern Route... I have that and the Fort Kent to Eagle Lake. I'll try uninstalling the route then re-installing it. Almost there XD I wanna run this route so bad. I found that there are speed limits that show up (no signs, just on the track monitor) but turn back into 5 MPH. Do you know if all the speed limits were complete?
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Re: Tennessee Pass

Unread postby USNENFTS » Sat Aug 11, 2012 1:31 am

Yeah, I tried uninstalling it and re installing it. Same thing, signals are goofy, no speed limits and switch devices.
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Re: Tennessee Pass

Unread postby buzz456 » Sat Aug 11, 2012 2:34 pm

USNENFTS wrote:Yeah, the read me says the Colt and Northern Route... I have that and the Fort Kent to Eagle Lake. I'll try uninstalling the route then re-installing it. Almost there XD I wanna run this route so bad. I found that there are speed limits that show up (no signs, just on the track monitor) but turn back into 5 MPH. Do you know if all the speed limits were complete?

Yes they are. Hopefully someone on here should be able to give you some suggestions. It all works for me so it is possible.
!!**sorry**!!
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Re: Tennessee Pass

Unread postby bwfer » Sat Aug 11, 2012 4:48 pm

This link should solve the missing switch stand/indicators. The method can also be used to locate other missing asset files needed by the route.

http://railworksamerica.com/forum/viewtopic.php?f=29&t=5878&p=60600&hilit=tennessee+switch#p60600

Hope this helps,

Brian
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Re: Tennessee Pass

Unread postby USNENFTS » Sun Aug 12, 2012 12:42 am

Alright sweet, I see, any clues on the signals and speed limits being all goofy? That's the biggest issue for me. :p will be cruising on a nice flat straight section then AHHH corner! You can probably guess what happens next XD.

Brandon
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Re: Tennessee Pass

Unread postby bwfer » Sun Aug 12, 2012 9:00 am

USNENFTS wrote:Alright sweet, I see, any clues on the signals and speed limits being all goofy? That's the biggest issue for me. :p will be cruising on a nice flat straight section then AHHH corner! You can probably guess what happens next XD.

Brandon


I had a signal problem with the P&LE route. The problem was solved by Clearing the Blueprint Cache.

Hope this helps,

Brian
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Re: Tennessee Pass

Unread postby USNENFTS » Sun Aug 12, 2012 11:03 pm

Eh, I can't seem to figure it. It's alright, it works for the most part, just some minor things, it'll just prevent me from making scenarios but Im sure once I learn this game better I'll get it fully operational. Thanks for the help guys.
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