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Tennessee Pass

Unread postPosted: Fri Aug 10, 2012 8:47 pm
by USNENFTS
Alright guys, so I'm semi new to railworks and I'm learning it fairly fast. So, I know there are issues with Tennessee Pass and I've read the post about it. I have the tracks and SMM Signals/Crossings installed and they all appear. So, the issue is that there is no speed limit, other than 5 MPH, some signals display green, others are flashing red when they should be green. Then I think some scenery items are missing and I have all the required items. For example, the switch stands/heaters are missing, as well the X's for the crossing and speed limit signs and I'm not to sure why. Any solutions? Thanks guys!

Brandon

Re: Tennessee Pass

Unread postPosted: Fri Aug 10, 2012 10:54 pm
by BlueLight
Do you have the required payware items as per the read me? If you do than the only thing I can suggest is that you uninstall the scenario, and then re-install it.

Re: Tennessee Pass

Unread postPosted: Sat Aug 11, 2012 12:27 am
by USNENFTS
Yeah, the read me says the Colt and Northern Route... I have that and the Fort Kent to Eagle Lake. I'll try uninstalling the route then re-installing it. Almost there XD I wanna run this route so bad. I found that there are speed limits that show up (no signs, just on the track monitor) but turn back into 5 MPH. Do you know if all the speed limits were complete?

Re: Tennessee Pass

Unread postPosted: Sat Aug 11, 2012 1:31 am
by USNENFTS
Yeah, I tried uninstalling it and re installing it. Same thing, signals are goofy, no speed limits and switch devices.

Re: Tennessee Pass

Unread postPosted: Sat Aug 11, 2012 2:34 pm
by buzz456
USNENFTS wrote:Yeah, the read me says the Colt and Northern Route... I have that and the Fort Kent to Eagle Lake. I'll try uninstalling the route then re-installing it. Almost there XD I wanna run this route so bad. I found that there are speed limits that show up (no signs, just on the track monitor) but turn back into 5 MPH. Do you know if all the speed limits were complete?

Yes they are. Hopefully someone on here should be able to give you some suggestions. It all works for me so it is possible.
!!**sorry**!!
Buzz

Re: Tennessee Pass

Unread postPosted: Sat Aug 11, 2012 4:48 pm
by bwfer
This link should solve the missing switch stand/indicators. The method can also be used to locate other missing asset files needed by the route.

http://railworksamerica.com/forum/viewtopic.php?f=29&t=5878&p=60600&hilit=tennessee+switch#p60600

Hope this helps,

Brian

Re: Tennessee Pass

Unread postPosted: Sun Aug 12, 2012 12:42 am
by USNENFTS
Alright sweet, I see, any clues on the signals and speed limits being all goofy? That's the biggest issue for me. :p will be cruising on a nice flat straight section then AHHH corner! You can probably guess what happens next XD.

Brandon

Re: Tennessee Pass

Unread postPosted: Sun Aug 12, 2012 9:00 am
by bwfer
USNENFTS wrote:Alright sweet, I see, any clues on the signals and speed limits being all goofy? That's the biggest issue for me. :p will be cruising on a nice flat straight section then AHHH corner! You can probably guess what happens next XD.

Brandon


I had a signal problem with the P&LE route. The problem was solved by Clearing the Blueprint Cache.

Hope this helps,

Brian

Re: Tennessee Pass

Unread postPosted: Sun Aug 12, 2012 11:03 pm
by USNENFTS
Eh, I can't seem to figure it. It's alright, it works for the most part, just some minor things, it'll just prevent me from making scenarios but Im sure once I learn this game better I'll get it fully operational. Thanks for the help guys.