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Big Boy hovering boiler

Posted:
Sun Jun 10, 2012 5:04 pm
by ilovenxstage
I've been away from TS2012 for a while. I fired it up today and went to create a scenario with the Big Boy. Well, I placed it on the track, and the boiler is hovering above the frames! It does this in both the editor and play mode. Has anybody had this problem?
Re: Big Boy hovering boiler

Posted:
Sun Jun 10, 2012 8:47 pm
by arizonachris
Have you done the usual stuff, verify the game files and clear the blueprint cache?
I ran Billionair Benefactor to test it out and the locomotive looks fine. I do have that enhancement pack installed, tho.
Re: Big Boy hovering boiler

Posted:
Sun Jun 10, 2012 11:22 pm
by PapaXpress
Sometimes I see this when a child object is not enabled (so everything shifts over). I am not sure what child objects the big boy has, but it should have a few, like smoke and steam emitters. One of those may not be enabled.
Re: Big Boy hovering boiler

Posted:
Mon Jun 11, 2012 2:52 am
by jp4712
The Big Boy engine comes in two halves because of the articulation. You are adding the front section as a separate item to the rear half, aren't you...?
Paul
Re: Big Boy hovering boiler

Posted:
Mon Jun 11, 2012 6:52 pm
by ilovenxstage
I verified the files, and cleared the blueprint cache and it's still doing it.
Re: Big Boy hovering boiler

Posted:
Tue Jun 12, 2012 3:37 am
by jp4712
Can you please post a screenshot?
Paul
Re: Big Boy hovering boiler

Posted:
Wed Jun 13, 2012 2:54 pm
by ilovenxstage
Problem solved. I didn't have any of the Kuju assets enabled. I enabled them and the boiler is back where it belongs.