Chacal wrote:Of course, for risk mitigation purposes, you COULD have saved a few times during this hour and a hald...
Chacal wrote:Of course, for risk mitigation purposes, you COULD have saved a few times during this hour and a hald...
Old Prof wrote:For one thing, the pace at which a player drives can easily have a negative influence on AI traffic: an influence that cannot be predicted or foreseen by the scenario writer.
b737lvr wrote:I cant help but notice several times that AI trains stop past red signals. Instead of stopping before it, half their train gets through before they will stop. Sounds like poor Route Building with a pinch of crap AI.
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