Hatchet Hill Quarry

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Hatchet Hill Quarry

Unread postby robbit » Fri Aug 19, 2011 11:14 pm

Just Bought Hatchet Hill Quarry and I love having the doors and windows work. Cant wait to see how the rain looks on the windshield. done most of the scenarios so far, BUT #2 Under the loader has an issue. *!sad!*
You start out at the Quarry, and hook up to 6 hoppers on siding one to fill. They couple just fine but the game does not advance to the next instruction, which is to fill them.
Now for the good news, :D it is an easy fix. you must go into the scenario editor, open up the timetable view, (looks like a red clock in the top left corner for those unsure), and in the line where you tell it to add to back remove all the cars listed there and add them back in. and presto! Works fine

Hope this helps if anyone else has run into this issue.

Well once more with the broken scenario, this time #5 Baptism with fire. Same problem harder fix.
I deleted the cars the got the dreadful Something Bad Has Happened message and had to keep starting over.

So I deleted cars from the timetable view not from the scenario then i would save then add cars back in the same way. That worked for the first 2 cars then when i deleted the second group kept getting sbhh, so I went to the cars themselves and reversed the order by checking the consist button then, clicking on the consist itself and clicking the orange arrow twice so they went back to the original order then saved and added back into the scenario in the timetable view and Presto chango! it worked again.

All other Scenarios, no Problems. :D

Nice little route though I must say.

Good Job Oovee
robbit
 
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Re: Hatchet Hill Quarry

Unread postby Machinist » Fri Sep 09, 2011 8:39 pm

Hi Robbit,

I have the same problem with Scenario 2 (and another) and will try to fix, am not used to the Editor, and being a payware should be fixed and updated by the author, IMHO, due to the Steam Platform users update stuff.

Nice route for shunting, I liked also the loco and wagons.

Let's see.

Cheers.
Who doesn't have dog, hunts with cat.
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Re: Hatchet Hill Quarry

Unread postby robbit » Fri Sep 09, 2011 9:17 pm

Yes I like this as well nice small route.
I had to reinstall railworks and did not even think about this issue till your post and had to go do the fix again
Scenario #2 Under the Loader and #5 Baptism
Had to redo it again.
rest assured it is not as hard as it may sound. If you still have issues just ask and i will try to help you more.
I could make a short movie showing you how to do it

I hope someday it is updated so we do not have to keep fixing it.
robbit
 
Posts: 838
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Location: Maine

Re: Hatchet Hill Quarry

Unread postby Machinist » Sat Sep 10, 2011 3:16 pm

Hi Robbit,

Scenarios fixed, thank you. I ran all of them in a shot, very nice indeed. !*YAAA*!

Was my first attempt in Editor, it was easy as you told. !!*ok*!!

Looking forward how RW3 scenarios' new commands/options will come, and then I'll try to create a serie of scenarios for this route. Dozens of ideas came to me already. !*drool*!

Cheers.
Who doesn't have dog, hunts with cat.
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Re: Hatchet Hill Quarry

Unread postby robbit » Sat Sep 10, 2011 8:10 pm

Awesome! Glad you got them fixed and will definitely look forward to your scenarios *&!welcome!&*
Happy Rails to you!
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