I've been trying to get my AI engine to travel a short distance to a siding and pick up some cars, then return to the point of origin but every time it pulls into the siding, it hits the parked cars and smacks them into a derailment. I have to be missing something in the setup of this scenerio. Anyone out there got an idea? Also, is there a tutorial written or video (with SOUND) dealing with this? I am having so much fun with this I can barely stand it! ! !
