miata54 wrote:I have done a number of repaints in MS Flight Simulator using the supplied paint kits which easily identify various sections of an aircraft (fuselage-wings etc.) but in attempting to do a repaint of a TgPcDx file of the NS Bilevel Cab Car from the Race Track Route, (the Asset is by Barnez.), I am finding a mishmash of different objects with no easily identifiable sections. As an example, I've attached a pic of the NSCabCar TgPcDx. The frontal view of the Cab Car is obvious but what I am trying to identify is the side panel of the car so I can add a stripe to the side of the car. Can anyone who paints point out which section in this pic is the side of the car?
Also,, could someone explain the difference between a GeoPcDx file and a TgPcDx file?
Thanks
Last thing first. The GeoPcDx is the model file. The TgPcDx is a texture file.
Your other question is the side. It is over in the NSTrailerCoach folder. It's always fun finding things in re-painting for train simulator. Some of the tricks are to put a .xx at the end of texture and restart the scenario to see what's showing and what's missing. Don't forget you need to .xx the .ap folder or it will show up anyway. The other trick is to get a color square like I attached and substitute that for the texture so you can see where objects on the template are located.
color_check.zip
If you have more questions just give a shout here.
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Buzz
39 and holding.
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