An issue with the 3D clouds

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An issue with the 3D clouds

Unread postby GSkid » Fri May 22, 2020 7:15 pm

So we've had these 3D clouds in TS for several years now. I don't mess around with the sim as much as in the past due to me working on my backlog of games. But it's a problem I've noticed since the feature came out, but I just never got around to asking others about it.

Now my favorite part of the 3D cloud effect is the naturally cast and rolling ground shadows from those clouds. To check it out... I would simply clone an existing scenario or free roam and would edit it to change the weather to 3D clouds. I haven't tested it extensively, but I noticed a lot of the times you would get the clouds in the skies, but not the rolling ground shadows. I remember getting it to work on Pacific Surfliner route and the Academy.... but not much luck elsewhere.

Does anybody know what routes, settings, season, time of year and day that gets these shadows to always appear.... instead of only sometimes? !**conf**!
EMD 2-strokes rule! My all time favorite: SD45X also love the SD40-2/SD40T-2/SD45-2/SD45T-2/DD35A/DDA40X/SD70ACe/SD80ACe

Southern Pacific RR! Bloody nose/Serif lettering - Donner Pass/Tehachapi Pass/Cajon Pass/UP Coast Line


i7-11800H // RTX 3070 // 16GB DDR4 // 2TB SSD // 16” 165Hz WQXGA 16:10 w/G-Sync // TS Classic // TSW5 // Run 8 V3
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