Distant Mountains

Posted:
Sun Nov 03, 2019 8:14 pm
by suzukisk
20191031215650_1.jpg
So I am not sure if this issue is since I started using R W Enhancer or since TS2020 updated but distant mountains now look white if the fog enhancement is checked off in R W Enhancer. The mountains look normal if the fog enhancement is is unchecked. The thing is I like the misty realism when the fog is enabled but the white mountains look phony as hell to me. Has anyone else noticed the problem and is there a setting somewhere that is a happy medium? You can see in the picture those are supposed to be distant mountains not clouds. I notice it most in Marias Pass and Canadian Mountain Passes. Even a very light gray would be better.
suzukisk
Pete
Re: Distant Mountains

Posted:
Sun Nov 03, 2019 9:55 pm
by BoostedFridge
suzukisk wrote:20191031215650_1.jpg
So I am not sure if this issue is since I started using R W Enhancer or since TS2020 updated but distant mountains now look white if the fog enhancement is checked off in R W Enhancer. The mountains look normal if the fog enhancement is is unchecked. The thing is I like the misty realism when the fog is enabled but the white mountains look phony as hell to me. Has anyone else noticed the problem and is there a setting somewhere that is a happy medium? You can see in the picture those are supposed to be distant mountains not clouds. I notice it most in Marias Pass and Canadian Mountain Passes. Even a very light gray would be better.
suzukisk
Pete
When TS updated to TS2020 the distant mountains became much more blurry around their edges. I haven't been able to replicate the colour issue that you are showing though.
Re: Distant Mountains

Posted:
Mon Nov 04, 2019 5:12 am
by GreatNortherner
Hi,
This might actually be related to weather patterns date back to the beginnings of TS/RW/RS. Weather patterns have their own fog settings, with the option to override the TimeOfDay blueprint's fog color+distance settings. Some of the original Kuju weather patterns (in Assets\RailSimulatorCore) have this fogging override and that bright white fog color, possibly some other weather blueprints, too.
TL;DR - check if that white mountains issue goes away if you switch the scenario's weather pattern in the editor.
Cheers
Michael
Re: Distant Mountains

Posted:
Mon Nov 04, 2019 2:39 pm
by kris120
Distant terrain looks ok when you have all kind of bluring set off.
I think you can recognize here which position is important :
bluring2019-11-04_20_36_44.jpg