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New Big Boy whistle & Bell set

Unread postPosted: Sat May 25, 2019 5:02 am
by ozinoz
Anybody else having trouble with this update? Whistle seems to work fine, but I have no bell (and no idea) All seems fine, proxy file looks to be pointing to the file, but no sound, just the bell valve opening (and closing) in the cab. **!!bang!!**

!**conf**!

!*cheers*!

Re: New Big Boy whistle & Bell set

Unread postPosted: Sat May 25, 2019 9:13 am
by buzz456
It's working here. Are you sure it ended up in the right place? They should be in the BigBoyPack01\Audio\RailVehicles\Steam\Challenger

Re: New Big Boy whistle & Bell set

Unread postPosted: Sat May 25, 2019 10:30 am
by AmericanSteam
Working here. It is an improvement. Thanks. !!*ok*!!

Re: New Big Boy whistle & Bell set

Unread postPosted: Sat May 25, 2019 11:08 pm
by wopflyer
Working fine for me. It's certainly better than the default, especially the bell. I ended up applying this to the RSC Challenger as well.

Re: New Big Boy whistle & Bell set

Unread postPosted: Mon May 27, 2019 2:37 am
by ozinoz
Cheers guys for the feedback - emoji used was well deserved **!!bang!!**

I might try a clean download of the BB and reinstall the new fix and see what happens...

!*cheers*!

Re: New Big Boy whistle & Bell set

Unread postPosted: Mon May 27, 2019 9:24 am
by ZekTheKid
It’s weird as to what DTG did to the Big Boy in their “update” to it a few years ago.

From what I can tell, the only major difference DTG made is change the names of a few sound files and made a sound path in the engine bins to a sound folder that doesn’t exist, yet the sounds were working with my fresh install. Any attempt at changing the sounds will cause them to no longer work unless the path for the audio in the locomotive bin file is corrected. That being said, if you’re talking about the big boy updates in the file library, they also point to a folder that doesn’t exist.

I did get my copy of the Big Boy to work with the update from the library, but I have yet to fix the headlight. Kinda left the headlight part on hold though, as our good friend Mike Rennie is creating a brand new Big Boy in the coming future.

Re: New Big Boy whistle & Bell set

Unread postPosted: Mon May 27, 2019 11:24 am
by buzz456
ZekTheKid wrote:It’s weird as to what DTG did to the Big Boy in their “update” to it a few years ago.

From what I can tell, the only major difference DTG made is change the names of a few sound files and made a sound path in the engine bins to a sound folder that doesn’t exist, yet the sounds were working with my fresh install. Any attempt at changing the sounds will cause them to no longer work unless the path for the audio in the locomotive bin file is corrected. That being said, if you’re talking about the big boy updates in the file library, they also point to a folder that doesn’t exist.

I did get my copy of the Big Boy to work with the update from the library, but I have yet to fix the headlight. Kinda left the headlight part on hold though, as our good friend Mike Rennie is creating a brand new Big Boy in the coming future.

If you look at the path that works you will note that it ends up in a Challenger folder inside the BigBoyPack01 folder.

Re: New Big Boy whistle & Bell set

Unread postPosted: Mon May 27, 2019 4:38 pm
by ZekTheKid
buzz456 wrote:
ZekTheKid wrote:It’s weird as to what DTG did to the Big Boy in their “update” to it a few years ago.

From what I can tell, the only major difference DTG made is change the names of a few sound files and made a sound path in the engine bins to a sound folder that doesn’t exist, yet the sounds were working with my fresh install. Any attempt at changing the sounds will cause them to no longer work unless the path for the audio in the locomotive bin file is corrected. That being said, if you’re talking about the big boy updates in the file library, they also point to a folder that doesn’t exist.

I did get my copy of the Big Boy to work with the update from the library, but I have yet to fix the headlight. Kinda left the headlight part on hold though, as our good friend Mike Rennie is creating a brand new Big Boy in the coming future.

If you look at the path that works you will note that it ends up in a Challenger folder inside the BigBoyPack01 folder.

Exactly. It's a simple fix, but a pointless change on DTG's part. !!det!!

Re: New Big Boy whistle & Bell set

Unread postPosted: Mon May 27, 2019 7:21 pm
by ozinoz
!*YAAA*!

I ended deleting the sounds folder, (which didn't contain a great deal) outside the new DTG ap folder and reexported the entire sounds folder. Applied the whistle / bell update, and all good :D

Thanks for the help...

(Re Mike and a 4000 - a) was the cat supposed to be let out of the bag and b) given Mike's work quality and absolute attention to detail, that would be years of work, considering one already exists. (the 800's were more than a year) That said, a decent rework from DTG with a complete authentic new sound set wouldnt go astray *!lol!*

!*cheers*!

Re: New Big Boy whistle & Bell set

Unread postPosted: Mon May 27, 2019 7:34 pm
by ZekTheKid
ozinoz wrote:(Re Mike and a 4000 - a) was the cat supposed to be let out of the bag and b) given Mike's work quality and absolute attention to detail, that would be years of work, considering one already exists. (the 800's were more than a year) That said, a decent rework from DTG with a complete authentic new sound set wouldnt go astray *!lol!*

!*cheers*!

Yes, as he announced it himself over the DTG Golden Spike 150 stream.

Re: New Big Boy whistle & Bell set

Unread postPosted: Mon Jun 03, 2019 3:24 am
by jlms48
ZekTheKid wrote:It’s weird as to what DTG did to the Big Boy in their “update” to it a few years ago.

From what I can tell, the only major difference DTG made is change the names of a few sound files and made a sound path in the engine bins to a sound folder that doesn’t exist, yet the sounds were working with my fresh install. Any attempt at changing the sounds will cause them to no longer work unless the path for the audio in the locomotive bin file is corrected. That being said, if you’re talking about the big boy updates in the file library, they also point to a folder that doesn’t exist.

I did get my copy of the Big Boy to work with the update from the library, but I have yet to fix the headlight. Kinda left the headlight part on hold though, as our good friend Mike Rennie is creating a brand new Big Boy in the coming future.


The light fix here worked for me on the DTG update model released a few years back:
http://www.railworksamerica.com/forum/v ... oy#p149295

but it took me a while to figure out how to switch them on and off!

These are switched on/off using the keyboard
Class lights :--------- [Ctrl] + [1]
Number Lights:- ----[Ctrl] + [K]
NB These keyboard controls only work after the Cabview has been selected by pressing [1] or using the HUD.

Headlight from the HUD

Re: New Big Boy whistle & Bell set

Unread postPosted: Mon Jun 03, 2019 2:05 pm
by ZekTheKid
jlms48 wrote:
ZekTheKid wrote:It’s weird as to what DTG did to the Big Boy in their “update” to it a few years ago.

From what I can tell, the only major difference DTG made is change the names of a few sound files and made a sound path in the engine bins to a sound folder that doesn’t exist, yet the sounds were working with my fresh install. Any attempt at changing the sounds will cause them to no longer work unless the path for the audio in the locomotive bin file is corrected. That being said, if you’re talking about the big boy updates in the file library, they also point to a folder that doesn’t exist.

I did get my copy of the Big Boy to work with the update from the library, but I have yet to fix the headlight. Kinda left the headlight part on hold though, as our good friend Mike Rennie is creating a brand new Big Boy in the coming future.


The light fix here worked for me on the DTG update model released a few years back:
http://www.railworksamerica.com/forum/v ... oy#p149295

but it took me a while to figure out how to switch them on and off!

These are switched on/off using the keyboard
Class lights :--------- [Ctrl] + [1]
Number Lights:- ----[Ctrl] + [K]
NB These keyboard controls only work after the Cabview has been selected by pressing [1] or using the HUD.

Headlight from the HUD

Thank you. Will get to this once I am done re-writing the proxyxml for my Big Boy whistle. :D