BoostedFridge wrote:I don't have the route, so I can't check it myself. I am also unfamiliar with the specific asset of the loading dock.
My suggestion though, would be to load the route in the world editor, then fly to the location of the dock and check the exact placement of the link, or links from the dock to the track. At the same time you could double click on the asset to bring up the flyout, and find the provider of the asset so that we can stand a better chance of helping diagnose this issue.
The route I'm using does not matter, the loading dock is in Assets/Developer/ addon/.
This is the readme file:
CrateDock is a minor revision of BlankDock created by Richard Ham available on the RS Scenery library
as frghtdk2.zip. The package contains twoo modified loading docks, one for loading crates
and the other for loading lumber. It also contains the loads originally developed by Michael Stephan and
have been "tuned" to operate with his flatcar set.
To further modify for other loads please download the source files cited above.
Install - open the install folder and run Asset_Setup.exe. If your copy of Railworks is not
in the default location, browse to your location using the "..." button. Click install button
and wait for completion message.
To use in your own route you must select "Developer" "Addon" in the Asset Selector Tool.
The crate textures are from Michael Stephan (Great Northerner). The fork lift driver figure is
modified from a 3D Canvas model from Bazzi (3D Canvas Forums).
Please email me with your problems and comments.
Jim Friedland
jbfried@rochester.rr.com This Email does not work
Here are some pics
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