Alright, the last post helped get my thought process get into the right neck of the woods. Instead of snipe hunting for "Traffic Bins" like I've been doing (pun intended) I checked the Bins on the actual roads. I peeked using Notepad. Sure enough, there is the list of cars used that shows up using Notepad that Blueprint Editor, RW Tools or Notepad++ doesn't show.
Now I know why modelers like RCAP do not have their vehicles show up on the roads. It is a total nightmare to try and figure out how to do that for each and every road and then release that road revision with the vehicle models is absolutely a monstrous task.
So it looks like I will be releasing the reskinned pickups as scenery with both parked and "lights on at night" versions as scenery only. This is too big of a bear to me take on. As we used to say in the infantry, if you come upon a tank, walk away quietly and let someone bigger than you deal with it.
However I would like to mention that when I modeled for Trainz you made a vehicle, threw it into the game and boom there it was going down the road. I know that I have simplified the process with that statement but it was a lot easier than the alchemy it sometimes takes to get stuff into this game.
"dern it Jim, I'm a amateur rail operator not a rocket scientist..." Thank you to all that helped with this problem. The Community here is great.
